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Thread: PSP Demoscene

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    PSP Demoscene

    The PSP Demoscene took quite some time to take off the ground and see the first releases, but it is now starting to gather momentum. In fact it has gained such momentum that a PSP production actually won at Breakpoint 2007! And many of you will instantly recognise the famous group behind it.

    Suicide Barbie, by The Black Lotus. Released April 2007, Ranked 1st at Breakpoint 2007.

    I've not watched any PSP productions yet so am currently downloading some of the best ones to take a look. I will let you know what I think. There are some videos of the best ones available on Pouet.

    And to see a selection of PSP productions have a look on Pouet here.

    If you haven't played a classic game in years, it's never too late to start!


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    who else would have won?
    Check out my blog - submeg.com/

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    The screenshot of Barbie looks nice, didn't think they're using the PSP as demo platform. But it's always good to see. Of course you can also watch some Amiga demos on PSPUAE.

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    People make demos for all platforms now, and the PSP is not an exception. Haven't watched any prods on that one yet, but will probably do in the future. My fav platforms for demos are the Amiga (number 1!), the ZX Spectrum, and the C64. I tend to like the older platforms more than the newer ones for demos.

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    Me too. It is fascinating seeing what groups can achieve on older hardware, and given the choice I would always choose to watch something on the Amiga over other platforms. Although I do also like to see what is currently being created on the PC and other more recent systems.

    And it is true, demos are created on all platforms you can think of. The PS2 has quite a large demoscene, although I've not explored it much yet.

    I finally watched some PSP demos last night and I must say that if you are interested you have to watch them on a real PSP, rather than watching videos of the productions, as they don't do the real demos justice. The reason is the PSP screen as it has a unique aspect ratio and quite a high resolution for the size of screen.

    The Black Lotus production, Suicide Barbie, was a very interesting and quite long production. It was completely in 3D using the abilities of the PSP and contained some interesting music. Although I actually preferred the music used for the end credits more than the actual main production music.

    Technically it was a very nice demo and instead of being a showcase of the coder and graphic artists abilities on the PSP it was instead a proper production with a central theme. The theme was itself very odd, depicting three Barbie doll figures who were all out to get each other, showing each trying to kill the others through the use of different kitchen appliances, and finally being shattered with a gun. The gun sequence was definitely one of my favourite sections of the demo with some nice 3D modelling and some cartoon bullets with faces on them in slow-mo shots.

    The texture and model work was also nicely done in this demo. The screenshot of the girl on the bed used on Pouet is from near the start and the textures and modelling is very nice here. Some of the other sections don't look so rich, but this is due to the models depicting the toy figure so the level of detail wouldn't be higher on the figures anyway.

    If there is one criticism of the demo it is the length. It is maybe too long on some scenes and you start to get bored.

    The Gun production, DeadPixel Controversy was also nice, but for completely different reasons. It was completely old school, using effects more at home on the Amiga with scrolling sine wave font scrollers and other familiar effects. Definitely not on the same scale as the Black Lotus production, but just as nice to watch.

    The TRSI demo, Bloody Memories, refused to run on my PSP, which was ashame as it looked interesting, especially as the splash screen for it used the Amiga 2.0 loading screen.

    And finally the MarszczMelon production, Przestrzenni Mapadacze. This is a port/remake of a PC demo and it has been done nicely. Not the longest of most original production but nice music and the Space Invaders subject matter is interesting to watch.

    I still have a few more still to watch but the hunt is now on to find more PSP releases as Pouet don't have that many listed and I'm sure there must be many more in existence.

    Next I start exploring the PS2 scene.

    If you haven't played a classic game in years, it's never too late to start!


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    As mush as I enjoyed the Amiga demo scene, my all-time favourite demo has got to be The Union Demo on the Atari ST. For those who have not scene this beauty I have posted links below to various sections of the demo.

    http://www.youtube.com/watch?v=YJ6Pbtpsfhs

    http://www.youtube.com/watch?v=UqtvSpIIm34

    http://www.youtube.com/watch?v=bJqtmyBbAdU

    http://www.youtube.com/watch?v=5sOE3Qa1_sQ

    I was blown away the first time I saw these sequences, and the fact it was all linked together by the main menu that you controlled, rather than just being shunted from one section to the next. I still have my copy somewhere, I just don't know where... *sigh*
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    Mostly Harmless Rebb/TRSI's Avatar
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    Quote Originally Posted by Harrison View Post
    The TRSI demo, Bloody Memories, refused to run on my PSP, which was ashame as it looked interesting, especially as the splash screen for it used the Amiga 2.0 loading screen.
    What firmware you use? (so I can kick coders ass for fix)
    Should work with 1.5 just fine, does lick-it work for you?

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    I'm using the custom firmware 3.51 M33-6, and had the demo in the "game150" directory. All other demos I've tried run fine using this custom firmware.

    I did try changing the homebrew firmware kernel and it still refused to run with either the 3.51 or the 1.5 kernels selected.

    I've not tried lick-it. I will give that a try tonight and see if it runs, and then let you know.

    If you haven't played a classic game in years, it's never too late to start!


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    Quote Originally Posted by Rebb/TRSI View Post
    does lick-it work for you?
    I've now tested lick-it and that demo ran perfectly on my PSP, using the same custom firmware 3.51 M33-6 with the demo in the game150 directory on the memory stick, so not sure what the problem could be with the other demo.

    Quite liked the Lick-it demo. Nicely polished graphics. Only thing I noticed is that the lyrics scrolling across the bottom of the screen are not in sync with the audio. They are about one line behind the song. But the hidden Asteroids style game at the end of the demo is a really cool inclusion and that alone makes it one of my favourite PSP productions so far.

    If you haven't played a classic game in years, it's never too late to start!


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    Suicide Barbie by TBL went FINAL

    Quote Originally Posted by Harrison
    Suicide Barbie, by The Black Lotus. Released April 2007, Ranked 1st at Breakpoint 2007.
    The FINAL version of Suicide Barbie is out now.

    Some new features you might find interesting:
    . much smaller downloadable archive
    . packed music
    . new visuals
    . improved framerate
    . wider PSP firmware support - tested on 1.00, 1.50 and 3.x OE
    . proper readme.txt
    . also photos of TBL finishing the demo in Bergen are included

    For more information goto Pouet:
    http://www.pouet.net/prod.php?which=30284

    Final version (24Mb):
    ftp://mirror.support.nl/pub/tbl/psp/...rbie-Final.zip

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