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Thread: Sumotori Dreams

  1. #11
    C64 addict Staff Moderator
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    Ok guys. Now that I still haven't gotten any feedback from anyone, and as we now have a lot more members, I'm again inviting you in trying this out, it's just so much fun. And it was a contribution to the Breakpoint 2007 demoparty, so I guess this should at least be interesting for our demo guys here It's a 96kB game/demo.

    Let me know what you think of it, and don't forget to try the hidden level. PC should not be too old, otherwise it won't run properly.

    Notes about this release:
    This is a contribution for Breakpoint 2007 96k gamedev compo.
    Yes, they have an AI brain. This means, no stored keyframes/animation.
    (If you have a very slow gfx card, start "sumotori.exe _" )
    more info in the game.

    THX to:
    Conspiracy: testing
    Aardbei Texture generator
    kkrunchy

    Some previous releases:
    - Highway to Assembly: gamdev 7th @ Assembly 2006
    - Shatter 64k: 64k 1st @ Function 2006
    - Future colors: demo @ Contest `99
    - fakedemo: demo 3rd @ Cache `98

  2. #12
    Burn! Hot Blooded Rhythm Soul! Staff Moderator
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    Y'know, I did try this out a while ago - very briefly. I remember it being quite funny even if it took me a while to get the hang of the controlling a wobbly box-man so I didn't just fall over almost immediately.

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