In truth i have argued an X86 aproach for years on other forums,
alas the die-hards seem to think that by including an intel based co-processor perverts the Amiga cause (one of the reasons I am not on A.Org)
One could easly run a C7 1ghz x86 companion chip passively cooled or with a laptop cpu cooling unit, the tech has already been designed and implemented all it needs is to be constructed for another use...
one could easly add to this a 68k compatible chip and SDRAM interface
if anyone here remembers the PC286 card for the A500, it had 1MB of ram on board that it could share with the miggy, as well as use chip and fast.
The way i see the x86 AOS, would only really work for me atleast with a transparent 68k emulator that would function in seamless motion as the code-header chunks are inspected and then executed for the right cpu (similar to the warp-up code).
On another more direct x86 AOS (legacy almost free) I would of hoped Amiga.inc would of adopted a basic linux and bade it thier own, from this there own implementation of OpenGL with enough development it would offered another gamming platform.... hell theres not that much to it these days...
grab a cheap grafix solution,
slap a USB base controller,
yam on a simple CPU
proprietary is for large chip producing corps.



) I would of hoped Amiga.inc would of adopted a basic linux and bade it thier own, from this there own implementation of OpenGL with enough development it would offered another gamming platform.... hell theres not that much to it these days...
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