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  1. #1
    Quote Originally Posted by Harrison View Post
    Hi and welcome.

    The error code you are getting is a general memory error. It just means the Amiga has encountered a problem and can't continue.

    What games are you trying to run?
    Hi Harrison, thanks for your really detailed reply! I was confused as to how the superior A600 would not run even simple games that ran on the A500. The games that fail are pretty basic games - Rick Dangerous for example or Axel's Magic Hammer. Some of the more complicated ones like Turrican 2 run fine.

    Thanks for the advice about ReLoKick 1.3 and Keyoflux. Do you reckon the A600 4MB fast ram expansion would help with the memory error? https://www.amigakit.com/a600-fast-m...n-p-12696.html

    I know about the Gotek but for me the disks are part of the experience. Crazy maybe, but nostalgia isn't logical is it. When I sold my old A500 it was the disk collection I regretted selling the most.

    Anyway, cheers for the detailed response. It makes more sense now.

    GPK

  2. #2
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    The memory guru error in some games won't be fixed by a fast ram expansion. The error with some older games is just because it finds more chip ram than expected so the memory addresses are wrong. Try the ReLoKick 1.3 disk first as that solves the problem for the majority of games with the problem. It also works with the A1200 too.

    But that 4MB fast ram expansion would let you run WHDLoad, and that has a clever feature. It has a Kickstart 1.3 rom image in thy software, so if an older game that isn't compatible with a newer version of kickstart is run it boots into the kickstart 1.3 rom as it loads the game. Just the sane as using the ReLoKick 1 3 disk works.

    BTW, if you can't find a copy of the ReLoKick 1.3 disk PM me and I will see if I have an ADF of it.

    If you haven't played a classic game in years, it's never too late to start!


  3. #3
    Quote Originally Posted by Harrison View Post

    But that 4MB fast ram expansion would let you run WHDLoad, and that has a clever feature. It has a Kickstart 1.3 rom image in thy software, so if an older game that isn't compatible with a newer version of kickstart is run it boots into the kickstart 1.3 rom as it loads the game. Just the sane as using the ReLoKick 1 3 disk works.

    BTW, if you can't find a copy of the ReLoKick 1.3 disk PM me and I will see if I have an ADF of it.
    Cheers! I just ordered a copy of ReLoKick, and a game. I'll try that 4MB expansion down the track coz WHDLoad sounds like a good thing to have.

  4. #4
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    When you want to try WHDLoad let us know a we can help you setup a preconfigured build.

    Also take a look at ClassicWB. The 68k builds are for the A600 with a memory expansion. They are a very nicely preconfigured Workbench HDD build and a lot of nice utilities and applications already installed and setup. And WHDLoad installed, setup and ready to go.

    https://classicwb.abime.net/

    If you haven't played a classic game in years, it's never too late to start!


  5. #5
    Burn! Hot Blooded Rhythm Soul! Staff Moderator
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    Quote Originally Posted by Harrison View Post
    The A500 Plus was actually a really nice upgrade from an original A500. It came after the A3000 and shared the same upgraded ECS chipset, 1MB chip ram as standard, with support for 2MB, and Kickstart and Workbench 2.04.
    Was it though? I suppose as an Amiga Power reader that was only interested in games, my focus was quite narrow and it didn't represent much of a difference to me.

  6. #6
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    From a gaming perspective you wouldn't have noticed much difference other then the extra 1 MB ram as standard and the built in RTC. But for a system upgrade Workbench 2 was a big upgrade over 1.3. It added so much for productivity. The ECS chipset also added a lot of new features too.

    If you haven't played a classic game in years, it's never too late to start!


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    Burn! Hot Blooded Rhythm Soul! Staff Moderator
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    Quote Originally Posted by GarbagePailKid View Post
    I was confused as to how the superior A600 would not run even simple games that ran on the A500. The games that fail are pretty basic games - Rick Dangerous for example or Axel's Magic Hammer. Some of the more complicated ones like Turrican 2 run fine.
    It was a wild time for compatibility back then and things didn't always work as expected - there was also the A500+ (released between the A500 and the A600) which introduced further headaches as some stuff worked, some didn't, and IMO there were minimal benefits to the user so it was a bit of a pointless machine really. Not exactly a coherent or smooth customer experience but hey, Commodore sounded like a bit of a disjointed basket-case back then anyway. Little surprise it all went tits up.

  8. #8
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    The A500 Plus was actually a really nice upgrade from an original A500. It came after the A3000 and shared the same upgraded ECS chipset, 1MB chip ram as standard, with support for 2MB, and Kickstart and Workbench 2.04.

    The A600 is near to identical to the A500 Plus in hardware capability. Only difference is the A600s 2.05 rom. Having additional support for the IDE HD port and the PCMCIA side slot.

    So game compatibility is about the same for the A500 Plus and A600, with some older games that don't expect the 1MB chip ram, or sometimes the changes in the newer ECS chipset fail.

    Strangely, at the time I had an A600 and a friend the A500 Plus and there were some games that booted and ran fine in the Plus but refused to run in the A600. No idea why. The ReLoKick 1.3 disk solved the problem.

    If you haven't played a classic game in years, it's never too late to start!


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