Interesting, but peddling 360Hz output and displays is just a ploy to sell more expensive hardware.
Did you know that in recent studies they have now proved the human retinal image has a maximum observable rate as 50–90 Hz. With the average person bring very close to 60 fps.
But a separate line of research has reported that fast eye movements known as saccades allow simple modulated LEDs to be observed at very high rates.
What it means is that the human eye can only see an average of 60fps, but that the brain can spot faster motion in our peripheral vision that we notice when it's not right. This is what is going on when games say it is much smoother at higher refresh rates. It isn't use watching the higher framerate, but instead tricking the brain into thinking its correct as motion moves quickly.
The study concluded that this observable high framerate in our periphery is up to 500Hz. But for gaming this is only really applicable to FPS games where the motion is very fast movement. I.e. multiplayer online fps games.





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