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  1. #31
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    I do play mainstream games, I just don't talk about them much. Why? Everyone has heard of them and know what they are anyway. Also mainstream games tend to be very formulaic, Ubisoft's catalog being the worst example. But if they're polished and do what they do well then they are still enjoyable games. I've played the Far Cry games except the very last one for example, and played Black Flag and Shadows of Mordor last year. Saw and tried Watch_Dogs at a friend's. They're all pretty much the same game in a different setting. I wouldn't want to play more than one of these at a time, and wait a while before starting another.

    The Uncharted games is another good example. None of them do anything remotely new, but they do it so well. Great characters and a story you genuinely want to see the rest of, that goes a long way. The gameplay bits are done well enough to not be outright boring, and for me at least I'm also entertained by good design and impressive tech. The cruise ship segment in Uncharted 3 for example, while being nonsensical plot-wise and not fitting in at all it really is very well made. The ship sits on a procedurally generated ocean, and affects every little object on the ship which move around accordingly. All while running the game and having shootouts without dropping a frame. On top of that the level is designed in such a way it feels almost dynamic when the ship itself rolls and you start walking on walls and climbing furniture to get around. It is of course scripted but it is so very well done. I'm enjoying myself just watching things like this even if the gameplay is somewhat bland.

    So I enjoy Strafe because it is a really cool and well-executed idea. And I also enjoy the fast-paced gameplay of old. These modern "realistic" shooters where you have to hide in cover and wait all the time till it's safe to continue... where's the fun in that? In Strafe I run at 100 km/h and jump higher than my own height while shooting things in the face. Not realistic, but oh so fun! And yeah, the 90's aesthetic does hit me right in the nostalgia bone. So sue me!

    It's similar with Polybius (which I think is PS4 only, yes), it isn't the gameplay so much as the design of it all. And the soundtrack and how everything fits together with it and everything else while seemingly being a complete cacophony of shapes and colour. I'm mesmerised by the sheer genious of it all. Still. I only barely played Minter's previous game which was TxK for the Vita. It was yet another iteration on Tempest, and was as good as you can expect. But after the first go at it I never came back to it. Polybius is much better for me, more of a new idea while still being iterations and improvements of things he's done before.

    Other indiegames will often show off some really original and novel gameplay ideas which are fun to try and I really enjoy looking at them. But at the same time I rarely play them for long because they are created by small teams and often haven't much more to show you once the novelty wears off, most being arbitrarily lengthened just by tweaking the difficulty higher and higher while still being just more of the same.

    But yeah, you'll see me playing mainstream games too. I just don't often find anything worth talking about in them. I am playing Just Cause 3 these days, which just like Just Cause 2 is extremely fun in small doses. This is one I just have ready for playing every now and then when I just want to mess around a bit. While mainstream it is quite original, or was in the previous iteration. The way you navigate around using a hook and a parachute, and all the ways you can combine this with the physics of the game. Quite interesting, and well executed.

    Did any of you try Shiness yet? I'd really like to know what you think. It's been getting mostly positive feedback but I personally didn't find it interesting in the end. I dropped it soon after the first of its three main parts. I just didn't find the story interesting at all and the gameplay mechanics just didn't last for me. The idea of having an RPG where the battles are fought as a 1v1 brawler is novel, but I found it to just be so-so in the end. In the battles one character fights while the others wait by the side. They can cast pre-configured buffs while waiting there, and you can tag characters in and out of the fight. There are combos and spells and status effects still and it is all pretty fast, but in the end you can win most fights by just mashing an attack button and occasionally parry. Which is too bad, I kickstarted this and know from the updates that the developers really worked hard on this. But a lot of the work went into building the world and the characters and creating an entire language from scratch for example. And when that didn't turn out so interesting, and the gameplay feels bland... well.

    Edit: Almost forgot, that was some really interesting info about Steinar Lund Harrison. I didn't know much about him so looked up his work and recognise a lot of it. Some of it is quite famous, such as The Last Ninja coverart. That's pretty cool!
    Last edited by Teho; 12th May 2017 at 20:13. Reason: bloody typos

  2. #32
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    Burger Time Champion, Sonic Champion Harrison's Avatar
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    I bought Shiness as I'd been looking forward to it for quite some time, but like s lot of things I've not found the time yet to play it. Lol

    @DC. I also find a lot of FPS style games quite boring but one is in my all time favourite list. Return to Castle Wolfenstein. I just love that game. The atmosphere it creates, especially in the earlier levels is brilliant. The multiplayer was great too as it mixed things up a bit such as needing to secure nazi gold. You can't just dismiss a whole genre as there will always be something special.

    For those that like multiplayer FPS the closed beta of the new Quake is out. You have to register on their site to get a key to take part. The videos look great. I especially liked the arena with a massive eye in the middle moving around watching you.

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  3. #33
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    @Teho. I got really addicted to TxK on the Vita. Probably one of my most played game on the system alongside Uncharted.

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  4. #34
    C64 addict Staff Moderator
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    I really enjoy the games you mentioned, Ubisoft style, but like you also say, once I finish one of them, I play something else before starting another one of them, otherwise it can become tedious as they are indeed quite similar.

    I like more the "hiding in cover" style of games, as I have much more time to plan ahead, that's more my type of playing, rushing into a room guns blazing isn't my style, I get too confused and panic I liked Bulletstorm f.ex. that was sheer fun, probably gonna buy the PS4 remaster to play it once again. Anyway I'm more into stealth, like I said, wanna take things easy.

    Don't get me wrong on Indie games, I absolutely like some of them, and I'm always browsing the store to look for something new. But I also have to like the genre, otherwise I'm not interested. I don't like FPS so much, and then I'd rather play an AAA FPS title, definitely not an Indie one. But you're right when you say that most of them tend to be quite innovative but tend to wear off quite fast.

    It's also true what you say about Just Cause, it's fun in "little doses". I played for a bit but got rather bored soon, always the same, although fun. I'm a bit disappointed with 3, I enjoyed 2 much more, could be because it's quite the same over and over again, although it has been some time ago that I played 2. The mechanics are indeed very interesting but if not executed well, it can be frustrating at the same time.

    I loved f.ex. the train sequence in Uncharted 2, that was also executed excellently, and pure fun to play. The scenery changing in the background, it could go on and on and your always had the feeling being somewhere else, wondering on how they did that.

    I didn't start Shiness either, and I'm a bit concerned about these 1v1 battles, as my least favorite genre are the fighting games. So I will have to see for myself if I'm gonna like it or not.

    Btw, did anyone of you play Active Soccer 2 DX yet? It's a remake of Kick Off, and it's quite enjoyable, although not very deep. Some stuff is still lacking, horrible menus f.ex. Music is done by Chris Hülsbeck. I earned already every trophy, as I quite played a bit already. Nice to pick it up for 5-6 games, in between other stuff. There's also an official remake of Kick Off by Dino Dini, but that's horrible in every single way, and it was way more expensive than Active Soccer. Not updates improved it so far.

  5. #35
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    I remember reading about Active Soccer but forgot all about it. Will have to take a look.

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  6. #36
    C64 addict Staff Moderator
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    Quote Originally Posted by Demon Cleaner View Post
    EDIT: Ok, just got to know that the PS3 doesn't support 2TB disks I ordered now the smallest possible 320GB for 35€.
    Didn't get the HDD yet, so I cancelled my order and ordered another one, this time 1TB which was only 25€ more, plus it's 7200rpm instead of only 5400, might even speed up things a bit.

  7. #37
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    Finished The Sexy Brutale yesterday, was quite good, nice visuals, ok gameplay, nice idea, would rate it 7/10.

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