I didn't mind the language thing though, thought it was pretty funny actually. As I looked that up I also learned that the developer is only two people. But experienced people, one or both of them worked on Diablo and then Torchlight. That's where the randomly generated nature of Rebel Galaxy comes from I guess. The original Rebel Galaxy concept was outlined and suggested by one of them while they were still at either Blizzard or Runic Games, but it wasn't chosen for development. And when they left to do their own thing they were allowed to take their concept with them and develop it. Anyway, being only two guys I perfectly understand why they took shortcuts with developing the alien languages. And why there's not enough variation in the gameplay I guess.