WinUAE v3.2.1 has been released:

3.2.0 bugs fixed:

- Loading statefile with enabled FPU crashed.
- Custom chipset display was shifted in some rare situations.
- 64-bit version didnīt load DLLs without x64, _64,... extension in name.
- RTG board was not fully disabled if configured RAM config was incompatible.

Other bug fixes:

- 68040+ CPU mode statefile save buffer overflow.
- Unaligned supervisor stack was not allowed in 68020+ modes.

Updates:

- Reduce RAM size and try again if Blizzard RAM allocation fails.
- Switch off triple buffering if windowed mode with DWM active.