Next release:

MAMETesters Bugs Fixed
- 05498: [Crash/Freeze] (mpu4vid.c) Many sets in mpu4vid.c: Gameplay
stops at a "Serial Link Failure" screen (crazyc)
- 05538: [Crash/Freeze] (bfcobra.c) all sets in bfcobra.c: Game stops
on 1st screen, just keeps beeping like some kinda alert. (crazyc)
- 05838: [Misc.] (firetrk.c) Superbug: Color overlay missing (hap)
- 02004: [Crash/Freeze] (hornet.c) nbapbp: Hardware error (Fabio Priuli)
- 05841: [Misc.] (gunsmoke.c) gunsmoke, gunsmokej, gunsmokeu, gunsmokeua:
Dates of every version
- 05837: [Compiling] mame-0.158 - make: *** [chdman] Error 1
- 05835: [Misc.] MAME version number reports as in file
information (Firewave)

Source Changes
-m65ce02: Generalize Kale´s findings [O. Galibert]

-jvs host: fix packet encoding, similar to previous [MetalliC]

-Updates to 315-5881 encryption based on Daytona2 Power Edition´s
analysis [Andreas Naive]

-Some fixes for multimonitor fullscreen on linux and windows. In
virtualbox, even switchres now works for two monitors. That doesn´t
imply it will work on real hardware. The probability is higher Smile On
windows, default render driver now is "opengl" since direct3d wouldn´t
work reliably. This functionality currently is limited to to the
"-video accel" driver. More userspace blitting enhancements.

-Define network API to use on NetBSD.[Thomas Klausner]

-Fixes build on NetBSD. [Thomas Klausner]

-improved documentation of a some discrete drivers [gregf, Stiletto]

-silvmil.c: Fill in some dipswitches for Puzzlove and add dipswitch
locations. [Brian Troha]

-lindbergh: Add the CF card dump [soyandroid]

-naomi.c add Derby Owners Club IO board dump [Mr. CAST, Smitdogg, The Dumping Union]

-added makefile define CPP11 to compile C++ code as C++11
[Oliver Stöneberg]

-Fix compiling on SDL< 2.0.2 [announ]

-Emscripten target now uses SDL2. [Justin Kerk]

-mitchell.c: Correct rom names for the Pang / Buster Bros. sets.
[Bad A Billy, Smitdogg, Tormod, The Dumping Union]

-Patched timer over bug in Kozure Ookami. Remarked game as working
state, see source notes for further info. [Angelo Salese]

-Better performance for -verifyroms on samba share [qmc2]

-champbas.c, equites.c, shougi.c: rename the alpha-8xxx mcu dumps to
better reflect the actual chip labels and the fact that they are
HD44801 mcus. add the undumped alpha-8304 mcu as NO_DUMP
[Lord Nightmare]

-NAOMI doc corrections [f205v]

-scn2674: reworked for the pcd [Carl]

-m68k: emulate instruction cache for 68020/68EC020. [R. Belmont]

-bnstars.c: hook up player 2 inputs; remove hazeinputs; misc
cleanup/modernization [Alex Jackson]

-Make OpenGL renderer available in mainline build as well. This needs
to be explicitly enabled by specifying USE_OPENGL=1. More code
alignment. [Couriersud]

-i386.c: updates for the future and more [Samuele Zannoli]
* add infrastructure to support opcodes ?? 0f 38 ?? and ?? 0f 3a ??
* add placeholders in opcode table for all instructions not yet
* fix opcode group 0f 73
* add opcode group 66 0f 73
* move sse opcodes movd movdqa to their own routine
* move sse opcodes pinsrw pextrw to ther own routine
* add opcodes punpcklbw punpcklwd punpckldq punpcklqdq

-verified vaportra clocks [system11]

-Embed version information in OS X emulator binaries (shows in
Finder info, and in about boxes in windowed mode) [Vas Crabb]

-opwolf.c: added unknown dipswitch description from manual [mzdmommy]

-Debugger imrpovements [Vas Crabb]
* All: fix sorting, alignment and crash on click, and improve
performance in breakpoints/watchpoints views
* Win32/Qt/Cocoa: improve dynamic updating of menu items to
reflect available operations
* Win32/Qt/Cocoa: allow breakpoint control from any
disassembly view irrespective of focus
* Win32/Cocoa: add breakpoints/watchpoints windows
* Win32/Cocoa: remove global state to prepare for multi-
machine, clean up on exit, don´t crash on hard reset
* Win32: port to C++, fix memory leaks and misc. bugs
* Cocoa: add device tree and detail windows
* Cocoa: improve rendering, mouse handling and performance

-Only evaluate sdl- and pkg-config commands once [Ramiro Polla]

-sdl: Add BASELIBS for MACOSX_USE_LIBSDL [mbcoguno]

-3rdparty/mongoose: Fix build on BSDs and Solaris [0-wiz-0]

-OS/2 patches for SDLMAME v0.158 [KO Myung-Hun]

-Added / enabled save state support for the following drivers [Osso]:
bestleag.c, bloodbro.c, buggychl.c, chaknpop.c, cyclemb.c, d9final.c,
darkmist.c, dcon.c, dreambal.c, exzisus.c, fastfred.c, fuukifg2, fuukifg3.c,
galpani2.c, gladiatr.c, gluck2.c, goodejan.c, gsword.c, iqblock.c, kaneko16.c,
limenko.c, lordgun.c, mastboy.c, mustache.c, panicr.c, pipeline.c, pirates.c,
progolf.c, quizo.c, quizpani.c, rabbit.c, raiden.c, retofinv.c, rollrace.c,
scotrsht.c, seicross.c, sengokmj.c, shadfrce.c, shootout.c, sidepckt.c,
skyarmy.c, skydiver.c, snowbros.c, supduck.c, taxidriv.c, tecmo.c, tecmo16.c,
tecmosys.c, tehkanwc.c, thedeep.c, tmmjprd.c, tnzs.c, toki.c, vball.c, wc90.c,
welltris.c, wink.c, wrally.c, wwfsstar.c, xorworld.c, xxmissio.c

-opwolf.c: added DIPLOCATIONs [Guru]

New games added or promoted from NOT_WORKING status
PuzzLove [Manuel Assoni]
Player´s Edge Plus (PS0090) Gold, Silver & Bronze Slots [BrianT]
Poke Champ (set 2) [system11]]
Super MIss World [system11]

New clones added
Ghost Squad (GDX-0012) [Ripper006]
Sega Network Taisen Mahjong MJ 2 (Rev F) (GDX-0006F) [Team Europe]
Side Arms - Hyper Dyne (US, 861202) [system11]
Turbo Out Run (Japan, deluxe cockpit, FD1094 317-0101)
[Charles MacDonald, ShouTime]
The Key Of Avalon: The Wizard Master (server) (Rev E) [Ripper006]
The Key Of Avalon: The Wizard Master (server) (Rev F) [Ripper006]
The Key Of Avalon: The Wizard Master (server) (Rev G) [Ripper006]
The Key Of Avalon: The Wizard Master (client) (Rev E) [Ripper006]
The Key Of Avalon: The Wizard Master (client) (Rev F) [Ripper006]
The Key Of Avalon: The Wizard Master (client) (Rev G) [Ripper006]
The Key Of Avalon 1.20 - Summon The New Monsters (server) (Rev A)
The Key Of Avalon 1.20 - Summon The New Monsters (client) (Rev A)
The Key Of Avalon 1.30 - Chaotic Sabbat (server) (Rev C) [Ripper006]
Gekitou Pro Yakyuu Mizushima Shinji All Stars vs. Pro Yakyuu (Rev B)
Asura Buster - Eternal Warriors (Japan) (ARCADIA review build)
Super Spacefortress Macross II / Chou-Jikuu Yousai Macross II (GAMEST review build)
Ultra X Weapons / Ultra Keibitai (GAMEST review build) [ShouTime]

New games marked as GAME_NOT_WORKING
Vampire Night (VPN3 Ver. B) [Guru]
Super Rock and Bowl [Bad A Billy, Smitdogg, The Dumping Union]