A great article here:
http://www.pcgamer.com/how-gamecubew...a-turbocharge/
I've not tried Dolphin in a long time, so time to give it another go, especially to try out the 1440p support to see games in HD for the first time! Zelda here we come.
A great article here:
http://www.pcgamer.com/how-gamecubew...a-turbocharge/
I've not tried Dolphin in a long time, so time to give it another go, especially to try out the 1440p support to see games in HD for the first time! Zelda here we come.
If you haven't played a classic game in years, it's never too late to start!
I bought the Mayflash Dolphinbar so I could have a permanent Wii controller connection to the PC. That works fine but I haven't been successful in getting Dolphin to recognize it. The PC I am running it on needs a better GFX card to run the Wii games though. Next project after I have done more on my Amigas
[CENTER]Retired original Sysop of the Shoikan Grove BBS Australia.
Amiga 500 Plus (68010, Indivision, CFIDE+8MB, KCS PowerPC) - Amiga CD32 (Indivision)
Amiga 4000D (ZoRAM, Picasso IV, Concierto, X-Surf, Deneb, CyberStorm II 68060@72Mhz)
Commodore 64C (C2N, JiffyDOS, 1541-II, 1581, 1541 Ultimate II) - PS4, PS3, GameCube & Dreamcast
[url=http://eu.playstation.com/psn/profile/Storm8873/] [img]http://mypsn.eu.playstation.com/psn/profile/Storm8873.png[/img] [/url][/CENTER]
The problem is I think systems like this are not that worth the hassle of emulating other than curiosity to see if they work. You can grab a second hand Wii cheaply and soft mod them, allowing Wii and Gamecube games to run, so the best really, other than the low resolution graphics.
Regarding the Wiimote, I seem to remember people getting these working on the PC back when the Wii was first released fairly easily.
If you haven't played a classic game in years, it's never too late to start!