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Thread: Ruff 'N' Tumble

  1. #1
    Angry Dutchman Ghost's Avatar
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    Ruff 'N' Tumble

    I have decided to put WinUAE on my PC again and try some Amiga platformers out.
    Unfortunate for some reason I can not get Ruff 'N' Tumble to run properly, I get the idea it is not loading.

    I am using Model 1200 Non Expanded settings as a start up.

    Could someone please help me out?
    [I]Earth is like a 24 hour, Seven days a week Stupidity contest which has been running for centuries.
    And every time they are ready to pronounce a winner, a new contender appears on the scene.[/I]

    * * * *

    [I]He has seen half the universe who has not seen the house of pain (Ralph Waldo)[/I]

  2. #2
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    Burger Time Champion, Sonic Champion Harrison's Avatar
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    I can't test the game at the moment myself. But as it isn't an AGA A1200 game try a standard A500 setup with kickstart 1.3 and 1MB ram (512K chip, 512K fast/slow)

    If you haven't played a classic game in years, it's never too late to start!


  3. #3
    Angry Dutchman Ghost's Avatar
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    Okay, it works, but what I don't get it is why I did not work last time when I tried the same configuration
    [I]Earth is like a 24 hour, Seven days a week Stupidity contest which has been running for centuries.
    And every time they are ready to pronounce a winner, a new contender appears on the scene.[/I]

    * * * *

    [I]He has seen half the universe who has not seen the house of pain (Ralph Waldo)[/I]

  4. #4
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    Maybe you accidentally have a setting wrong.

    If you haven't played a classic game in years, it's never too late to start!


  5. #5
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    Sprite

    Hi,
    I too have a problem.
    I put a file of this game from PlanetEmu on disk and the main sprite looks like a scrambeled square as if it is censored or something.
    Is it just a corrupt file or disk?
    To be sure, can someone send me an example of a good file?

    Thanx for helping.

    Nia.
    Proud owner of;
    3X A-500
    1xA-600
    1xA-1200
    4xC-64
    1x1541-III
    A-500 FOREVER!!!!:p

  6. #6
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    Some games use specific routines for their sprites and if this isn't emulated perfectly it can cause problems with how a game looks. In WinUAE try going to the Chipset section and changing the collision level to full. If that doesn't fix it then try ticking the Immediate Blitter and/or Cycle-exact boxes. This often fixes the issue.

    If you haven't played a classic game in years, it's never too late to start!


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