I have a question Vangar?
I eventually want to use the music, but this are all PC mod formats. Do you also have the amiga mods? If the PC mods have more than 4 channels, you can't use them on the amiga.
I have a question Vangar?
I eventually want to use the music, but this are all PC mod formats. Do you also have the amiga mods? If the PC mods have more than 4 channels, you can't use them on the amiga.
Well that would explain why i couldn't get them working on the real thing. Sorry for not replying for so long.
I have no idea on MOD formats though mate, sorry. Those are the only remaining copies.
Previously known as Nerdpower50.
Ok, I have to check then if they have 4 or more channels, if they use only 4, they can be used.
Is there any way to edit a mod and reduce the channels used? I know that removing channels will cut out tracks from the score, but often you can do this and still end up with a recognisable track.
If you haven't played a classic game in years, it's never too late to start!
I will just ask Zyriax when I see him next week at work. He said if the mod does not use more than 4 channels, you can take it for use on an Amiga. He had no appropriate player to check that out though.
I just checked for Zoobfire, and unfortunately it uses 8 channels and 16bit samples, which is also too much, should be 8bit only. I will check out the others tomorrow, but it seems that the tunes and samples were not done on a real amiga.
That's annoying
If you haven't played a classic game in years, it's never too late to start!
Ok, I found something. I converted the NEW4U.S3M file from Stoo into a mod using DigiboosterPro. The tune uses exactly 4 channels and 8bit samples, and runs 2:06 minutes before restarting, which is enough for an intro.
Listen to music.
Thats good work mate, thanks a lot. And i plan to come to this form more often now.
Previously known as Nerdpower50.