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  1. #1
    C64 addict Staff Moderator
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    WinUAE 2.0.1 Beta 1

    Next beta already??

    I can only see corrupted sizing gadget in WB (blitter onedot non-ce line mode is borken). I canīt duplicate anything reported here.

    (it is usually bad idea to just report "it happens in AGA WB" when it is always nearly guaranteed to not happen in all WB configurations. Always test with non-modified WB disk images first)

    Perhaps http://www.winuae.net/files/b/winuae.zip fixes it, perhaps not..

  2. #2
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    Burger Time Champion, Sonic Champion Harrison's Avatar
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    No way! Why not wait a bit longer before 2.0 was released? Think he rushed the RC though a bit to fast.

    If you haven't played a classic game in years, it's never too late to start!


  3. #3
    C64 addict Staff Moderator
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    What was added now:

    I think I found it. It wasnīt bug in changes between b26 and final but ancient off-by-one bug in sprite handling that causes random memory corruption and changes after b26 finally triggered that buggy case.. (it was probably triggered in old versions too but it was extremely rare)

    http://www.winuae.net/files/b/winuae.zip

    2.0.1 will be out in 5 days or so I guess.. (but first I need to finish some new stuff in output panel..)

  4. #4
    C64 addict Staff Moderator
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    Beta 1:

    - blitter linedraw onedot mode was partially broken in non-ce modes (2.0)
    - old off-by-one sprite error fixed, was recently triggered in 2.0 final causing (usually) random display interference (2.0)
    - avioutput "capture before filtering" option (*)
    - screenshot "before filtering" option (*)
    - manual avioutput fps selection removed, automatic now
    - tar archive support (was supposed to be in 2.0)
    - recursive archive engine improvements and fixes
    - only accept unrar.dll version 4 or newer

    *) Filtering options currently totally ignored. Always uses internal full size.

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