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Thread: MAME v131

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    MAME v131

    MAME v131

    0.131
    -----
    IMPORTANT NOTE: The CHD format has undergone a change with this
    release. The main reason for this change is to include some of the
    key metadata into the hashes for the CHDs. This ensures that the
    metadata is valid and prevents abuse.

    The first impact you will find is that all of your CHD differencing
    files are invalid. Just delete your "diff" directory contents
    entirely.

    The second impact is that all your existing CHDs will warn you that
    they have incorrect hashes. This is expected. Your old CHDs should
    still work fine, so if you can live with the "bad ROM" warnings, you
    don´t really need to do anything. However, if this bugs you or you
    want to be "clean", you can update your CHDs, using this command
    line:

    chdman -update

    for each one of your CHDs. This will take a while, but will produce
    CHDs that match the new checksums posted in the drivers.

    MAMETesters Bugs Fixed
    ----------------------
    - 02399: [Known Issues/To-Do´s] qmhayaku : Sound CPU is running at 4MHz in
    real machine. (Luigi30)
    - 03115: [Graphics] nss_smw: Tilemap issue when displaying game map
    (Angelo Salese)
    - 00767: [DIP/Input] bshark, bsharkj: Analog stick input is broken since
    0.112u4. (Derrick Renaud)
    - 03070: [DIP/Input] harddriv, racedriv, steeltal and clones: Games map
    some P1 inputs to P2 controls (Fabio Priuli)
    - 03105: [Documentation] quizmeku: Year is listed as 1994, but title
    screen shows 1992. (Fabio Priuli)

    Source Changes
    --------------
    Removed the last use of PORT_PLAYER(2) for P1 inputs. [Fabio Priuli]

    Merged memory maps in the suna8, supbtime, superchs, suprnova,
    suprslam, subs, suna16, stepstag, stfight, strnskill drivers.
    [Aaron Giles]

    Numerous improvements to the roul driver. [robiza]

    Merged findout.c memory map. [Angelo Salese]

    Added basic implementation of the TMS9927 video controller.
    [Aaron Giles]

    Status games driver rewrite: [Aaron Giles]
    - Reduced multiple drivers down to a primary one with minor tweaks
    - Hooked up TMS9927 video generator
    - Fixed statriv2v character generator to be more accurate
    - Fixed incorrect colors
    - Correct video timing

    Miscellaneous Naomi work and improvements. Some refactoring done,
    new games hooked up. Moved NAOMI DRIVER_INITs to specific
    machine/naomi.c & includes/naomi.h files, in preparation to add
    per-game JVS settings. [Angelo Salese, David Haywood]

    Changed generic NVRAM behavior so that all the variants look for a
    memory region named "nvram". If it is found and is of the same length
    as the generic_nvram_size, data is copied from there instead of
    filling the RAM with the fallback pattern. [Aaron Giles]

    Fixed mouse/lightgun buttons to individually select when using
    -mouse/-multimouse and -lightgun. Meaning you will not receive Mouse
    Button 0 Gun Button 0 when selecting in the UI. [Derrick Renaud]

    Merged memory map and attempted to add proper colors in Carrera.
    [Angelo Salese]

    Fixed verbose output of RAW device names for XP. [Derrick Renaud]

    When using RawInput - Fixed UI selection of Gun axis so Gun 1 is not
    always selected with the desired gun. [Derrick Renaud]

    Fixed XF flag in the 8085A core. [Aaron Giles]

    Fixed frontend messages to leave enough space for clone longer names.
    [Fabio Priuli]

    Added Toshiba TLCS-900/H cpu core. [Wilbert Pol]

    Added T6W28 sound core (SNK(?) custom sn76489a clone). [Wilbert Pol]

    removed YM2151 from gijoe which is not present on real PCB.
    [Yasuhiro Ogawa]

    Fixed P2 gun reload in Lethal Enforcers II. [Derrick Renaud]

    Fixed bug where repeating axis values were being selected for button
    input in UI. [Derrick Renaud]

    Documented PALs from Xenophobe board. [Kevin Eshbach]

    Crystallized 1945kiii.c, maygay1b.c, maygayv1.c, mwarr.c, n8080.c
    (20.16MHz crystal confirmed with schematics), pacman.c, panicr.c,
    rallyx.c. [Luigi30]

    New games added or promoted from NOT_WORKING status
    ---------------------------------------------------
    Fantastic Journey [Olivier Galibert]
    Super Lucky Roulette [robiza]
    Status Blackjack [Aaron Giles]
    Status Fun Casino [Aaron Giles]
    Multi Game 2 [Mariusz Wojcieszek]

    New clones added
    ----------------
    Asterix (Japan) [Chack´n]
    Ashura Blaster (World) [Tirino73]

    New games marked as GAME_NOT_WORKING
    ------------------------------------
    Marvel vs. Capcom 2 [Guru]
    Zombie Revenge [Guru]
    Guilty Gear X [Guru]
    Virtua Striker 4 (Japan) [Guru]
    Virtua NBA [Guru]
    Giant Gram Zen-Nippon Pro Wresring 2 [Guru]
    Dengen Tenshi Taisen Janshi Shangri-la [Guru]
    Virtua Striker 4 ver. 2006 (Rev D) (Japan)
    [Alex´s Rom Dumping Project]
    The Key Of Avalon - The Wizard Master - Server (GDT-0005C) (V4.001)
    [Alex´s Rom Dumping Project]
    Virtua Striker 2002 (GDT-0001) [Alex´s Rom Dumping Project]
    Derby Owners Club II [Guru]
    Wild Riders [Guru]
    WWF Royal Rumble [Guru]
    Quiz Ah Megamisama [Guru]
    Dynamite Baseball Naomi [Guru]
    Dynamite Baseball ´99 [Guru]
    Death Crimson OX [Guru]
    Tripple Draw [Aaron Giles]
    Casino Strip [Aaron Giles]

  2. #2
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    I noticed PD already have the new CHD torrent, but the rom torrent isn't up yet. Hopefully it will be in the next day or so.

    If you haven't played a classic game in years, it's never too late to start!


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    Quote Originally Posted by Harrison View Post
    I noticed PD already have the new CHD torrent, but the rom torrent isn't up yet. Hopefully it will be in the next day or so.
    It's up now. Did you already notice that PDs CHD torrent is 95GB, whereas the UG one is 145GB. It includes different ROMs.

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    No, I hadn't noticed that. What are the differences? I thought the PD ones were a complete set?

    If you haven't played a classic game in years, it's never too late to start!


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    The UG torrent also includes the laserdisc CHD files, whereas the PD torrent doesn't. I'm always using the one from PD.

    Included laserdiscs:

    - CubeQuest
    - Firefox
    - Mach 3
    - Us vs Them
    Last edited by Demon Cleaner; 29th April 2009 at 12:24.

  6. #6
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    Ah, so it is probably worth downloading those laserdisc CHDs from the UG set then to make a more complete set.

    If you haven't played a classic game in years, it's never too late to start!


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    The laserdisc CHDs make the torrent very big, and I already emulate them via Daphne, so I won't d/l the bigger torrent yet, also due to free space problems. Never tried running the laserdisc games through MAME, don't know if they run already properly or if they have huge slowdowns?

  8. #8
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    That is a good point. I will do some research and see if I can find out if they emulate well in MAME. Would as you say be a bit pointless downloading them if they cannot be used. And we have the alternative of Daphne.

    If you haven't played a classic game in years, it's never too late to start!


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