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  1. #1
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    Wii-modchip failures

    The Cyclo-Wiz modchip, like the Wiinja, does not run on a GC2-D2B console. The WiiKey (new modchip from team WiiKey) works in all available consoles on the market. This one can also be updated through a feature. More features:

    # Fully upgradable via DVD/disc (future proof, expect cool features to come)
    # Direct boot of Wii backups (like originals)
    # Direct boot of GC backups (like originals)
    # Boots different region GC games/backups
    # Boots different NTSC region Wii games/backups
    # Universal - compatible with all USA/JAP/PAL models
    # Supports multi-disc games
    # Supports DVD-R and DVD+R
    # Built-in audio fix (for games using streaming, no patch required)
    # Stealth mode
    # 4 wires & quick solder interface
    # Compact design, best quality components, rock solid high speed controller
    # Professional ESD packing

  2. #2
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    Burger Time Champion, Sonic Champion Harrison's Avatar
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    This is looking more like it. I definitely thought it would take slightly longer than this to get a modchip for the Wii with all of the features present. It is quite amazing how fast the mod chip scene are working on mod chips for the Wii, especially when you compare this to the time it took on the last generation of systems.

    If you haven't played a classic game in years, it's never too late to start!


  3. #3
    C64 addict Staff Moderator
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    Picture of the WiiKey:


  4. #4
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    That looks very small.

    If you haven't played a classic game in years, it's never too late to start!


  5. #5
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    The WiiKey will be released the 21.02.2007 and will have following features:

    - Direct boot of Wii backups (like originals)
    - Direct boot of GC backups (like originals)
    - Direct boot of homebrew in GC mode
    - Supports all currently available console and drive versions (including the D2B chipset)
    - True sophisticated upgradability via DVD/disc (future proof, expect cool features to come)
    - Direct boot of different NTSC region Wii games on USA and JAP consoles
    - Partial support for different region NTSC games on PAL consoles (70%)
    - Supports different region GC games (partially without swapping)
    - Supports multi-disc games for BOTH Wii and Gamecube
    - Supports DVD-R / TRUE DVD+R and +RW support (no bitsettng required)
    - Improved read settings for recordable media
    - Built-in audio fix (for games using streaming, no patch required)
    - Supports full-size 4GB DVD for Gamecube homebrew
    - Stealth mode
    - 512 byte EEPROM to store configuration
    - 4 wires & quick solder interface
    - Unique disc backup application via SD-card
    - Compact design, best quality components, rock solid high speed controller
    - Professional ESD packing

    The WiiKey can play most of the NTSC games on a PAL console. It depends on how the games were programmed. A majority of the NTSC games (JAP and US) were tested on PAL consoles, and about 70% ran without any problems. The games that did not run, won't also run in the future, but that has a technical background.

    The WiiKey disposes of an unique recovery mode. If you screw your update, the chip can be reprogrammed over its recovery mode.

    100% quicksolder. There are no wires needed, the WiiKey is soldered completely to the board via quicksolder.

  6. #6
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    That is annoying to see that one 70% of JAP and US games will work. Especially as most people wanting to use this will be needing it to run games that are not released in the PAL region.

    If you haven't played a classic game in years, it's never too late to start!


  7. #7
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