If you look close in the picture you'll see the gadgets are incorrectly drawn. This is due to the still missing line mode in the blitter. I already made some modifications to the natami-blitter enabling me to implement the line mode correctly but further changes are needed. The blitter even got its fill mode but this is not of much use without the line mode.
Frame generation .......... ECS, fixed 28MHz pixel clock
SyncZorro Interface ....... preliminary version
Copper .................... fully implemented
Video DMA ................. fully implemented
256 color registers ....... fully implemented
Sprites ................... 16bit linebuffer
blitter ................... basic implementation.
Block and fill mode done, line to come
Video priority ............ half implemented
Scandoubler ............... fully implemented
Interrupts ................ fully implemented
Paula DMA control ......... fully implemented
Audio out ................. fully implemented
VGA out ................... working
DVI out ................... o
PCI ....................... o
(new) IDE ....................... fully implemented
CIAs ...................... fully implemented
Disk DMA .................. 880k and 1790k, read only
Serial Port DMA ........... o
Slow peripheral I/O ....... fully implemented
(Joy/Mouse/Keyb/PRT/DSK/SER)
PC mouse and kbd support .. o
Fast RAM controller ....... o
Kickstart flash logic ..... o
Battery-backed up clock.... o
15k Video out ............. o
15k Video in .............. o
Audio in .................. o