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Thread: Natami - Update

  1. #21
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    Cool. What happened to the ColdFire based board for the Amiga? It sort of never arrived after they showed off the test board.

    If you haven't played a classic game in years, it's never too late to start!


  2. #22
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    The first NatAMI baseboard is up and running. Go here for lots of whooping and techy speak.
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  3. #23
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    any more news from Natami? Long time i don't see any news...
    Is the project running?
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  4. #24
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    I've just had a look at the Evaluation Baseboard Bringup thread on the Natami page and whilst there is no major news at the moment, development is ongoing to getting the evaluation board running properly. As you can imagine getting the board designed and built was the first major hurdle. Now getting all the chips running together and the software working. It's a long and winding road.
    A1200 Power Tower
    OS 3.9 / CGX4 / OS4.0
    Blizzard 210Mhz (overclocked to 266Mhz) 603e PPC with 25Mhz 040 (Overclocked to 33Mhz) 256Mb RAM
    ZIV
    CV64/3D
    3.2Gb HDD + 20GB HDD

  5. #25
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    This is the latest news on what is working on the baseboard and what is not.
    SyncZorro Interface ... preliminary (PCI) version
    Copper ................ fully implemented
    Video DMA ............. fully implemented
    256 colour regiters ... fully implemented
    Video priority ........ half implemented
    Scandoubler ........... fully implemented
    Audio DMA ............. o
    VGA out ............... working
    DVI out ............... o
    PCI ................... o
    IDE ................... o
    A1200 Power Tower
    OS 3.9 / CGX4 / OS4.0
    Blizzard 210Mhz (overclocked to 266Mhz) 603e PPC with 25Mhz 040 (Overclocked to 33Mhz) 256Mb RAM
    ZIV
    CV64/3D
    3.2Gb HDD + 20GB HDD

  6. #26
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    Great to see work is still continuing with the project. Lets hope it gets finished this year.

    If you haven't played a classic game in years, it's never too late to start!


  7. #27
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    I would imagine the baseboard and 060 evaluation boards will be done by the end of the year but the code for the custom CPU will take a bit longer.
    A1200 Power Tower
    OS 3.9 / CGX4 / OS4.0
    Blizzard 210Mhz (overclocked to 266Mhz) 603e PPC with 25Mhz 040 (Overclocked to 33Mhz) 256Mb RAM
    ZIV
    CV64/3D
    3.2Gb HDD + 20GB HDD

  8. #28
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    Good to see progress. Ah my lovely money.... (X1000, Natami....)
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  9. #29
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    Another quick update although fairly important.



    It is now possible to move the mouse pointer (from the last picture) now with a real Amiga mouse. For that Interrupts are working correctly and the CIAs are now fully implemented. It also means that the serial I/O CPLD is also working correctly. So all I/O ports are available now to the system.



    Frame generation ...... ECS, fixed 28MHz pixel clock
    SyncZorro Interface ... preliminary version
    Copper ................ fully implemented
    Video DMA ............. fully implemented
    256 color registers ... fully implemented
    Sprites ............... 16bit linebuffer
    blitter ............... o
    Video priority ........ half implemented
    Scandoubler ........... fully implemented
    (new) Interrupts ............ fully implemented
    Paula DMA control ..... fully implemented
    Audio out ............. o
    VGA out ............... working
    DVI out ............... o
    PCI ................... o
    IDE ................... o
    (new) CIAs .................. fully implemented
    Disk DMA .............. o
    Serial Port DMA ....... o
    (new) Slow peripheral I/O ... fully implemented
    (Joy/Mouse/Keyb/PRT/DSK/SER)
    Fast RAM controller ... o
    Kickstart flash logic . o
    15k Video out ......... o
    15k Video in .......... o
    Audio in .............. o
    A1200 Power Tower
    OS 3.9 / CGX4 / OS4.0
    Blizzard 210Mhz (overclocked to 266Mhz) 603e PPC with 25Mhz 040 (Overclocked to 33Mhz) 256Mb RAM
    ZIV
    CV64/3D
    3.2Gb HDD + 20GB HDD

  10. #30
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    Nice. It's progressing much faster now.

    If you haven't played a classic game in years, it's never too late to start!


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