It seems that we'll get some nice betas in future.

Read the sticky above this one before replying as usual.

Note that some big changes will be implemented in future betas. I only released this before change log and number of bugs gets too big

Beta 1:

- MSVC 2008 compiled. Does not run on Windows 98/ME anymore.
- debugger sprite dump command added (sp [] [
- A3000 2.04 revision number fixed. It really is 37.175.
- DOS HD floppy image crash fixed
- PCMCIA SRAM card emulation. SCRAM "HD controller" in harddrive panel (other HD parameters are ignored) Hot-swapping supported. Note 1: Amiga PCMCIA slot supports max 4M of directly addressable RAM and you canīt have more than 4M of (non-32bit) fast RAM at the same time. Note 2: real PCMCIA SRAM card in PCMCIA/CardBus slot is not supported yet. I need SRAM card to implement it (or good documentation)
- rom scanner odd/even split and byteswapped rom support. Does not include: AR2/3/1200 ROMs (no real rom dumps available), Arcadia ROMs (not worth the trouble) or "non-rom roms" like Cloanto ROMs.
- rom scanner data in registry changed, added human-readable names NOTE: You need to manually rescan roms if you need to use 1.4.6 or older WinUAE versions
- EXTB.L was 68000+ when it should have been 68020+ (bug since the beginning and more)
- Gayle interrupt handling rewritten to match preliminary datasheet. This solved remaining PCMCIA problems. This can also fix possible problems with IDE emulation with specific device driver versions
- uaenet.device NSCMD_DEVICEQUERY fixed (didnīt work and/or corrupted memory) S2_ADDMULTICASTADDRESSES and S2_DELMULTICASTADDRESSES had wrong command number
- uaenet.device random deadlock fixed
- really ugly uaenet.device interrupt handler setup replaced with proper exec.library AddIntServer() call
- added NSCMD_DEVICEQUERY to uaeserial.device
- added some sanity checks to emulated devicesī open function
- Quickstart boot disk check does not complain anymore if track zero has errors but sectors 0 and 1 are ok
- multithreaded avioutput (finally). Video/audio encoding now runs in separate thread, MUCH faster encoding on 2+ core CPUs. Note: null filter recommended (or any other 2d filter), non-filter mode requires reads from display RAM which is very slow
- GUI debugger improvements (Karsten Bock)