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  1. #1
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    WinUAE 1.4.5 public beta #16

    Beta 16 (only fixes now):

    * added 2 non-autoconfig ram configuration entries addmem1/addmem2=, Adds fast ram to specified address without autoconfiguring it. Size must be power of 2 and min size is 64k. GUI support in future.
    * uaenet.device unit number >0 abortio fixed
    * 512M Z3Fast and 128M RTG RAM now works without overflowing allocated JIT direct access memory (no garbage gfx modes in display prefs)
    * map extended ROM location depending on advanced chipset CDTV/CD32 settings (previously 256k = 0xF0, 512k = 0xE0)
    * Direct3D CreateTexture() return code was ignored, crashed if texture creation failed for some reason (out of video memory?)
    * misc tweaks


  2. #2
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    Must be getting close now to a stable release...

  3. #3
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    Burger Time Champion, Sonic Champion Harrison's Avatar
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    I thought the last version had a lot of betas, but this is going on forever.

    If you haven't played a classic game in years, it's never too late to start!


  4. #4
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    Quote Originally Posted by AlexJ View Post
    Must be getting close now to a stable release...
    There are always new bugs to be written in to any piece of software.
    A1200 Power Tower
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    ZIV
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  5. #5
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    Very true. Look at Microsoft. They are constantly writing many new ones into theirs!

    If you haven't played a classic game in years, it's never too late to start!


  6. #6
    C64 addict Staff Moderator
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    Quote Originally Posted by Harrison View Post
    Very true. Look at Microsoft. They are constantly writing many new ones into theirs!
    According to M$, these are no bugs, but features

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