Poll: Realism or artistic style?

Page 1 of 2 12 LastLast
Results 1 to 10 of 13
  1. #1
    Retro Addict Administrator
    My location

    Burger Time Champion, Sonic Champion Harrison's Avatar
    Join Date
    Dec 2002
    Location
    UK
    Posts
    16,662
    Blog Entries
    1
    Downloads
    6
    Uploads
    14

    Realism or an artistic look?

    Now that hardware is becoming much more advanced it is becoming possible to finally create realistic looking 3D environments within games. But equally we don't have to make games look real; they could just as easily look more artistic and unique in style.

    So which do you prefer? And which would you like to see more of in the future? More realism and cinematic like visuals in games? or more artistic and unique looking games?

    I personally like to see the later. If I wanted photo realistic visuals I could watch a film. I prefer games to look more artistic with a unique style. Although certain genres such as first person war games would work better with realism and true to live visuals.

    If you haven't played a classic game in years, it's never too late to start!


  2. #2
    C64 addict Staff Moderator
    My location

    Demon Cleaner's Avatar
    Join Date
    Dec 2002
    Location
    Phobos
    Posts
    7,664
    Downloads
    7
    Uploads
    88
    A game should always look like a game, I don't want a digitized game, I always hated that. Digitized would be too realistic, but I like games which have a realistic setting too with good graphics, but you should be able to see that it is a game.

    What do you exactly mean by cinematic? That the ingame graphic is looking like CG? If so, I would like it, but as I already said (twice), I don't want digital material in games. That already annoys me, when missions are debriefed, some games use digital stuff, wasn't that also the case with C&C games?

  3. #3
    Retro Addict Administrator
    My location

    Burger Time Champion, Sonic Champion Harrison's Avatar
    Join Date
    Dec 2002
    Location
    UK
    Posts
    16,662
    Blog Entries
    1
    Downloads
    6
    Uploads
    14
    Oh, I didn't mean digitized, I meant photo realistic so that a game is hard to distinguish from a film. As you said, I also prefer a game to look like a game, and can be recognised as a game.

    But you are right about digitised video. I've always hated that too. It just looks so false and tacky, like some low budget cable sci-fi show or something, especially the C&C cut scenes. At least they are not doing it so much now and instead using in game scenes for the cut scenes in most games now. It was when CD started to take off as the new media for games that every developer was trying to utilise the space on CDs with video clips and the buzz word was "multimedia".

    If you haven't played a classic game in years, it's never too late to start!


  4. #4
    ELITE VIP
    My location

    AlexJ's Avatar
    Join Date
    Sep 2003
    Posts
    1,262
    Downloads
    0
    Uploads
    0
    I quite like variety. I'd like a game to look as realistic as possible if that's the intention providing the gameplay isn't compromised as a result. On the other hand, I also like games with a quirky style. A lot of the most original (and fun) games have made no attempt to look realistic at all and instead have concentrated on making the environment as fun as possible.

  5. #5
    ELITE Staff Member
    My location

    Space Invaders Champion, Flash Sprint Champion, Seconds Of Madness Champion, BMX Park Champion Submeg's Avatar
    Join Date
    Jul 2004
    Location
    Adelaide, SA
    Posts
    2,666
    Blog Entries
    3
    Downloads
    0
    Uploads
    0
    I like both styles, but I chose artistic because in general I would like more original games. They make me want to play the game because it is unique from other games that are available. Having said that, if I were playing a game like battlefield, I would want the game to look as realistic as possible
    Check out my blog - submeg.com/

  6. #6
    Competent Inactive Member
    My location

    toomanymikes's Avatar
    Join Date
    Aug 2007
    Location
    Scotland
    Posts
    326
    Downloads
    0
    Uploads
    0
    I love it when graphics are done right. People hated Wind Waker but I thought its graphics were fantastic. Games like Okami, Jet Set Radio and Paper Mario are just as impressive to me as the likes of Oblivion, Shoadow of the Colossus and Metal Gear Soild 4. As long as they suit and enhance the game then I couldnt care if they looked like a film or a picasso!
    [I]Such heroic nonsense[/I]

  7. #7
    The Darth Popsicle! VIP
    Bug Champion Sharingan's Avatar
    Join Date
    Jun 2007
    Location
    Olanda!
    Posts
    1,083
    Downloads
    0
    Uploads
    0
    I chose 'artistic', but it's not like I don't appreciate a game that can offer photorealistic visuals where it's needed. The genres that benefit most from realism is the driving/flight sims. For everything else, I'd rather the developers use some imagination instead.

  8. #8
    ELITE v85rawdeal's Avatar
    Join Date
    May 2006
    Location
    Portsmouth, UK
    Posts
    1,334
    Downloads
    1
    Uploads
    0
    What actually amazes me that this question has been asked on a retro site

    Seriously thoughly, I don't care as long as the graphic quality does not detract from the playability of the game. Sure, I like to be able to recognise what it is I am manipulating/shooting at/flying/driving. I am a huge fan of cel-shaded graphics, but I also feel that games like Resistance would not be so good if the graphics were not up to the quality that it has.

    An example of games that I like, regardless of the quality of the graphics, are things like Monster Rancher (Not great graphics, but a great game), SSX Tricky (The main reason I include this is that the graphics and the gameplay worked, whereas the later games where not so balanced and were not as fun).

    Great graphics are great but not at the expense of gameplay.
    This is not a signature

  9. #9
    Retro Addict Administrator
    My location

    Burger Time Champion, Sonic Champion Harrison's Avatar
    Join Date
    Dec 2002
    Location
    UK
    Posts
    16,662
    Blog Entries
    1
    Downloads
    6
    Uploads
    14
    Quote Originally Posted by v85rawdeal View Post
    What actually amazes me that this question has been asked on a retro site
    I suppose you have a point, but even on the Amiga many developers were trying for realism. The 16-bit era with the introduction of harddrives and the CD were really the first platforms to allow such ideas to be tried.

    Look at games like Microcosm or Nighttrap. They were trying to create realism before it was truly possible, but the developers did hint at the future.

    Personally I still prefer sprite based graphics over 3D for many genres.

    If you haven't played a classic game in years, it's never too late to start!


  10. #10
    C64 addict Staff Moderator
    My location

    Demon Cleaner's Avatar
    Join Date
    Dec 2002
    Location
    Phobos
    Posts
    7,664
    Downloads
    7
    Uploads
    88
    Personally I still prefer sprite based graphics over 3D for many genres.
    Me too. I prefer isometric view like in Jagged Alliance, XCom games or Fallout. I don't know what Fallout 3 will look like when it's finished, but I hope they manage it to keep the game playable.

    But when you take a look at RTS games, it's great to see that they get it looking great even in 3D. If you would still use sprites, it would never get such details. Just look at World in Conflict, even when you zoom in, you still have perfectly animated 3D landscapes, soldiers, vehicles aso. And that's the kind of realism I like in games, it still looks like a game, but you think you are on a real battlefield.

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

Copyright classicamiga.com