There could be a couple of reasons for this delay.
The first is the obvious localisation of the game to the European market, with more languages being made available for the game interface and in game. But as always there is always the argument that the US version is in English so why not release it in all English speaking territories at the same time (UK, Aus, NZ etc)? The answer to that is to prevent importing. Countries and marketing both dislike the activity of importing products by purchasing them outside and having them posted in. It means each import sale is lost income to that country. For this reason games normally don't get released in an English version until all of the other EU country localisation has been completed, to try and stop importing from taking place and therefore ensure sales are made in each country.
The other reason could actually be the opposite of what you said about Halo 3. If Nintendo released the new Metroid now there is a danger that it could go relatively unnoticed outside of existing Wii owners. If they wait until Halo 3 is released, which is guaranteed to have a lot of money spent on it's marketing, Metroid being released at the same time (or shortly after) could benefit from riding the marketing wave Microsoft have already paid a lot of money out for to advertise Halo 3. It might sound a strange concept, but it can work. That is often why you see similar films released at the same time, because one production house will realise they production is much lower budget than the other, but will still gain interest from fans of similar films released at the same time.
As for Halo 3, I'm not sure it will be that popular. No one is that interested in Halo 2 on Vista because the game was so old and most had already played it on the original Xbox years ago. And I think only Xbox 360 owners will really be that interested. I cannot see it generating console sales for Microsoft in the same way the original did for the first console.





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