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  1. #1
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    WinUAE 1.4.4 public beta #3

    Wow, that was fast
    Beta 3:

    - do not cause hard reset if PC was in memory area that disappears during reset ("Did something stupid.."-message appeared after soft reset)
    - software reset didnīt fully reset all subsystems. Do not use beta 1 or 2 anymore. Can cause random crashes etc..
    - added more ACTION_EXAMINE_ALL error codes (from SFS changelog, no space for even one directory entry = ERROR_NO_FREE_STORE, unknown or already finished directory scan = ERROR_OBJECT_WRONG_TYPE)
    - "real" removable drives supported, for example USB memory sticks will get removed/mounted properly. (Restriction: new removable drive needs empty drive slot because new Amiga-side drives canīt be created on the fly. Perhaps later but it would need major filesys emulation changes..)
    - automatically adds 2 hidden empty drives if one or more directory filesystem drives configured (RDH0: and RDH1:, reserved slots for new removable drives) Testing, this might change in future..
    - CD drives can be again mounted easily without uaescsi.device, checkbox added to GUI. (I didnīt really want to do this but now it really works as well as it can ever work.. No audio tracks and some Amiga CDs really need Amiga-side CDFS but it still is much easier to use..) Not really recommended if uaescsi.device is used..
    - compiled with MSVS 2005 again, perhaps fixes PC blowing up errors?

  2. #2
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    Very fast indeed. As I always say, it is great to see some much work happening still with WinUAE. It must be one of the most updated and developers emulator next to MAME.

    If you haven't played a classic game in years, it's never too late to start!


  3. #3
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    Beta 3:
    - compiled with MSVS 2005 again, perhaps fixes PC blowing up errors?
    What?!

  4. #4
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    Quote Originally Posted by AlexJ View Post
    Beta 3:
    - compiled with MSVS 2005 again, perhaps fixes PC blowing up errors?
    What?!
    Now that you mention it

  5. #5
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    Yeah, I would like to know what can blow up my PC too!

    If you haven't played a classic game in years, it's never too late to start!


  6. #6
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    Perhaps we read this wrongly, meaning that the PC is "showing/popping" up errors, not really blowing the whole PC up.

  7. #7
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    Is it some resolution thing, blowing things up out of proportion?

  8. #8
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    Would be quite worrying to create a bug in code that did actually blow up your PC.

    If you haven't played a classic game in years, it's never too late to start!


  9. #9
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    Seems that it's only a metaphor between programmers, nothing to worry about.

  10. #10
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    Yeah, I gathered as much. Thought it probably would just mean a bug that causes the code to crash and burn.

    If you haven't played a classic game in years, it's never too late to start!


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