Yep, I think it s that. The speed problem isn't visible on all game, I think it s from the whdload archive (this game isn't made for fast processor) sound is correct, animation too, but the...
Type: Posts; User: Aeliss
Yep, I think it s that. The speed problem isn't visible on all game, I think it s from the whdload archive (this game isn't made for fast processor) sound is correct, animation too, but the...
I have made somes other test and if I take A1200/020 model with zorro RAM, Goblins 3 is working with only 2 M chip, but the game is too fast and I haven't found how to reduce speed with FS-UAE.
Oops I have make another try. In fact there isn't bug, with 2M chip Cedric run directly (4 / 5 s) but with 8M I have the whdload splash screen during at least 40s (but it run too).
IDK if it s...
Hi, I m searching a standard configuration to make all games working with the same configuration and I have some problem with memory.
Cedric : 8 M fast + 2 M chip working
Cedric : 8 M fast + 8 M...
Hi all.
I have a problem with somes arguments, I m using them in WHDLoad.prefs.
ConfigDelay/K/N
This option specifies the time in 1/50 seconds that WHDLoad shows the information window at...