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WHDLoad under UAE...
Hi everybody,
Perhaps someone can help me with a conundrum.
My WHDLoad.key works fine on my real Amigas, but under UAE (E-UAE or WinUAE) it crashes horribly when loading a game. Remove the keyfile, WHDLoad works perfectly. Put the keyfile back in, BOOM.
Has anyone else ever seen this or is it just some weird thing for me?
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That behaviour normally happens with WHDLoad thinks the key is a pirated copy or not genuine. Either it will just shut itself down and go back to Workbench, or you get a black screen.
I'm not sure why your key works on a real system and not under emulation though. Where are you placing the key in the OS? I normally put mine in the S: directory and haven't had any problems running it in WinUAE or on real hardware.
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I put mine in all the usual places, RAM:, S:, PROGDIR:, everything.
It doesn't quite cleanly, though, it crashes horribly in an emulated equivalent of the screamin' heebie-jeebies.
Tried it on different UAE set-ups, and everything.
It's a genuine key, too - I bought it years ago myself....
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I also got a "valid" key for WHDLoad, and it works as before, only difference, is that it's faster to load the game.
Strange that it works on real Amiga. I found in last times that UAE is getting better and better, all the errors i found in emulation i also got in Real Amiga, and vice-versa.
Try to ask a new key...
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Are your keyfiles also 888 bytes long?
Obviously I can't ask someone for their keyfile as you don't I've really got a key, but could I send someone (trusted!) who already has a registered WHDLoad setup my key and see if it works for them please?
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Dont know if they are 888bytes long...i could check that.
I could test your key if you want.
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I just checked my own key and it is also 888 bytes long, so that confirms that.
I would also be more than happy to test your key using WinUAE if you needed.
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Just for information:
Dave (Harrison) has kindly tested my key and it works fine. It's just on all my machines it doesn't.
Really confused!
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As suggested in a PM to you, if you are running Windows Vista or Windows 7, they come with Direct X 10 and/or 11. However WinUAE does require DirectX 9.0c to function fully and this version of DirectX needs to be manually installed alongside the newer versions in these OSs.
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Good idea, but not in this case I'm afraid. WinUAE runs just fine, the problem is very much an emulatED error, not an emulatOR error.
I've run it under two Windows 7 machines, an AmigaOS 4 machine and a Morphos 2 machine. Same happens on all.