We like a good debate here. And generally you will find Amiga owners to logically argue their case, whereas the Atari ST owners will get anger because they have to heavily defend their lessor system! ;) :lol:
I noticed you are from San Diego, and that really does explain your point of view between the Amiga and ST. In the US the Amiga was never marketed well and Commodore tried to sell it as a business machine. In contrast over here in the UK, and the rest of Europe, Commodore UK marketed the Amiga much better, showing how ahead of any other system the Amiga was for Multimedia, Video, Music, Animation and Gaming.
The UK and German were by far the largest markets for the Amiga and it far outsold the ST in these countries.
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Here is what I AM saying. When the A500 was first released, it had more advanced hardware for graphics, sound, etc than ANY cell phone, word processor or dedicated sequencer that came out that year.
Try the next 10 years! ;) And this is true. The Amiga architecture and system capability wasn't reached in the PC market until the 90's, almost 10 years after the first Amiga was released. Quite amazing to thing the Amiga hardware design was that far ahead of anything else at the time.
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MIDI and the DMA laser printing interface was far more "advanced hardware" on the ST than the sound/RCA & parallel printer ports on the A500.
"Advanced hardware" doesn't just pertain to co-processors, it can also be interfaces & ports. Would your ever rip out your USB, SATA and IDE stuff and once again use only RS232 and parallel ports for all of your IO?!
I disagree. Interfaces are not hardware in terms of the abilities a system has. They are just interfaces to communicate between different hardware. These days if a PC doesn't have a certain interface like SATA ports what do you do? You don't stop using a PC and find another system with SATA ports. You buy a card and add the ports by expanding it. Exactly what the Amiga users did and still do.
Here in Europe laser printers were very rare. Too expensive for home users to buy, so the ST's SMA laser printing interface was a completely unused port in Europe. And a MIDI port is only a serial connection to hook up and send data to MIDI compatible music hardware. Nothing special and nothing advanced. A MIDI box for the Amiga only cost £20 too so not expensive.
But if you want to compare interfaces, did the ST have a full interface slot that could be used to access CPU, memory etc...? Nope! Did it have a memory expansion slot for easy memory upgrades? Nope. I think these things are far more important to the wider overall market compared to MIDI and DMA printer ports, which you have to agree will only be useful and needed by a very small percentage of the overall userbase.
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Consider the Sega Genesis CD/32X. Since these attachments didn't come with it from the factory, it didn't get as much support as the Saturn because the Saturn HAD the CD and 32X features built in out of the box.
That is a really bad example. Sega just dropped the ball after the Genesis (Megadrive in Europe) and all of the add-on CD-Drives, 32bit units etc were just stupid and a complete waste of marketing time, effort and expense. And the Saturn was a complete disaster. Well in Europe it was at least. Badly underpowered compared to the Sony PSX and it sold badly.
The Dreamcast though. That is another matter. Sega got it right with their final console and it remains one of my favourite consoles to this day. First with internet gaming built in, and the vivid graphics still look great.
Regarding the MegaCD again for a second. Another reason its a bad example is because any CD based format was not doing well when the media was first launched. Philips CDi, 3D0, Sega MegaCD, Amiga CD32, and even PC games struggled to find a market with the new Multimedia buzz word at the time. The world was just not quite ready for CD based games, and the developers were not actually quite sure what to do with all the extra space on the discs to begin with. With 16-bit systems they didn't need all that extra space to store game data. It was only when the 32-bit systems launched that CD storage sizes finally made sense.