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		<title>classicamiga.com Forum</title>
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		<description>Classicamiga.com Forum - Dedicated to everything Amiga.</description>
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			<title>classicamiga.com Forum</title>
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			<title>Star Wars Kinect is AWESOME!</title>
			<link>http://forum.classicamiga.com/forum/showthread.php/5034-Star-Wars-Kinect-is-AWESOME!?goto=newpost</link>
			<pubDate>Thu, 17 May 2012 13:34:41 GMT</pubDate>
			<description><![CDATA[Truly, the best game EVER! :thumbs: 
 
"I like it's authenticity, it's true to the recent Star Wars films... 
I'm bored out of my f*****g mind."...]]></description>
			<content:encoded><![CDATA[<div>Truly, the best game EVER! :thumbs:<br />
<br />
<i>&quot;I like it's authenticity, it's true to the recent Star Wars films...<br />
I'm bored out of my f*****g mind.&quot;</i> :lol:<br />
<br />
<a href="http://videogamesawesome.com/2012/05/16/star-wars-kinect-is-awesome/" target="_blank">http://videogamesawesome.com/2012/05...ct-is-awesome/</a><br />
<br />
<img src="http://videogamesawesome.com/wp-content/uploads/2012/05/star_wars_kinect_vga-640x360.jpg" border="0" alt="" /><br />
<br />
<img src="http://videogamesawesome.com/wp-content/uploads/2012/05/star_wars_kinect_vga_alt-640x360.jpg" border="0" alt="" /></div>

 ]]></content:encoded>
			<category domain="http://forum.classicamiga.com/forum/forumdisplay.php/39-Next-Gen-Gaming">Next Gen Gaming</category>
			<dc:creator>Shoonay</dc:creator>
			<guid isPermaLink="true">http://forum.classicamiga.com/forum/showthread.php/5034-Star-Wars-Kinect-is-AWESOME!</guid>
		</item>
		<item>
			<title>Say hello to Thomas Jack</title>
			<link>http://forum.classicamiga.com/forum/showthread.php/5033-Say-hello-to-Thomas-Jack?goto=newpost</link>
			<pubDate>Tue, 15 May 2012 23:31:02 GMT</pubDate>
			<description>Thomas Jack was born at 0:06 on the 8th May 2012.  Weighing in at a healthy 9 pounds 7. 
 
After a very problematic pregnancy and an even more...</description>
			<content:encoded><![CDATA[<div>Thomas Jack was born at 0:06 on the 8th May 2012.  Weighing in at a healthy 9 pounds 7.<br />
<br />
After a very problematic pregnancy and an even more stressful and problematic labour, we finally have a healthy baby boy.   Annabel and Thomas both had to stay in hospital all last week due to some complications, but were finally allowed home Saturday afternoon.  :)<br />
<br />
<div align="center"><a href="http://forum.classicamiga.com/forum/attachment.php?attachmentid=849"  title="Name:  
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			<category domain="http://forum.classicamiga.com/forum/forumdisplay.php/18-News">News</category>
			<dc:creator>Harrison</dc:creator>
			<guid isPermaLink="true">http://forum.classicamiga.com/forum/showthread.php/5033-Say-hello-to-Thomas-Jack</guid>
		</item>
		<item>
			<title>Server Issues Classicamiga server hacked</title>
			<link>http://forum.classicamiga.com/forum/showthread.php/5032-Classicamiga-server-hacked?goto=newpost</link>
			<pubDate>Tue, 15 May 2012 23:25:47 GMT</pubDate>
			<description>Hi everyone, 
 
As you probably already noticed, the Classicamiga and Amibay servers were hacked towards the end of last week.   Someone decided it...</description>
			<content:encoded><![CDATA[<div>Hi everyone,<br />
<br />
As you probably already noticed, the Classicamiga and Amibay servers were hacked towards the end of last week.   Someone decided it would be nice to hack into the sites and mess up the main files required to make the sites run.<br />
<br />
In addition, the code they added into the site contained a site redirect to a nasty malware virus, so please make sure you have up to date virus checkers and malware scanners running.   It was out of my control, but I apologise if anything got infected from this attack.<br />
<br />
At the moment the staff of Amibay are working on fixing the issue, which can then be mirrored over to the CA server.    The main classicamiga.com site is completely down at the moment because I don't have time to fix it (new baby), but as these forums and Amibay are both running on the same vBulletin software we can at least make sure the forums are both clean and fully working.<br />
<br />
Sorry for the trouble caused.  I will try to get classicamiga.com back up and running as soon as I can.<br />
<br />
Regards,<br />
<br />
Dave/Harrison.</div>

 ]]></content:encoded>
			<category domain="http://forum.classicamiga.com/forum/forumdisplay.php/18-News">News</category>
			<dc:creator>Harrison</dc:creator>
			<guid isPermaLink="true">http://forum.classicamiga.com/forum/showthread.php/5032-Classicamiga-server-hacked</guid>
		</item>
		<item>
			<title>WinUAE 2.4.2 Betas</title>
			<link>http://forum.classicamiga.com/forum/showthread.php/5031-WinUAE-2.4.2-Betas?goto=newpost</link>
			<pubDate>Mon, 14 May 2012 15:59:18 GMT</pubDate>
			<description>Beta 1: 
 
 
---Quote--- 
- Autovsync 50/60Hz also accepts 100/120Hz modes if available, supports also refresh rates +-1 from nominal. 
- CD32: CD...</description>
			<content:encoded><![CDATA[<div>Beta 1:<br />
<br />
<div class="bbcode_container">
	<div class="bbcode_description">Quote:</div>
	<div class="bbcode_quote printable">
		<hr />
		
			<i>- Autovsync 50/60Hz also accepts 100/120Hz modes if available, supports also refresh rates +-1 from nominal.<br />
- CD32: CD command receive DMA emulation correctly emulated, TOC read hack removed.<br />
- CD32: Repeat each CD TOC packet 3 times (same as real CD TOC format) (Universe title screen CDA)<br />
- CD32: CD audio stopped if multiple play requests were sent very quickly (Universe in-game CDA)<br />
- GUI RTG monitor selection implemented.<br />
- Low latency vsync + fastest possible CPU auto adjustment updates.<br />
- Legacy vsync automatic adjustment implemented, hopefully improves stability. (Remember that legacy vsync is only compatible with approximate/ce CPU modes)<br />
- FPS led background flashes yellow if frame was missed in vsync modes.<br />
- Detect display driver forced vsync, switch to double buffered mode if low latency no buffer mode.<br />
- Always call D3D SetMaximumFrameLatency(1) if vsync mode (any vsync) to reduce latency, previously was only called when low latency no buffer mode used. (SetMaximumFrameLatency only available on Vista and later) Usually display driver control panel can be also used to override this value.<br />
- Added auto scale integer scaling method, uses autoscale display size instead of max overscan.<br />
- Integer scale mode filter horizontal and vertical zoom sliders value is now added to native screen size before calculating integer scaling value. (Negative values reduce size of screen = scale to higher multiplier earlier)<br />
- Integer scaling supports non-power of 2 integer upscaling ratios now, downscaling still only supports 1/2, 1/4 and so on to prevent scaling artifacts or blurriness.<br />
- Warp mode now works properly in all vsync modes.<br />
- Most filter modes (autoscale etc..) now fill &quot;invisible&quot; borders with black, for example this removes ugly extra border(s) in autoscale fullscreen or full-window mode when using non-4:3 displays. (In other words anything outside of 4:3 sized window are now blanked in non-4:3 screen/window sizes)<br />
- Low latency vsync displayed blank screen if emulation was restarted using GUI Restart button.<br />
- JIT GUI cache size box was broken.<br />
- Do not return error code if uaehf.device read or write io command has null data pointer and length is also zero.<br />
- Added more Windows error codes to directory filesystem to AmigaDOS error conversion table.</i>
			
		<hr />
	</div>
</div> </div>

 ]]></content:encoded>
			<category domain="http://forum.classicamiga.com/forum/forumdisplay.php/94-WinUAE">WinUAE</category>
			<dc:creator>Demon Cleaner</dc:creator>
			<guid isPermaLink="true">http://forum.classicamiga.com/forum/showthread.php/5031-WinUAE-2.4.2-Betas</guid>
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			<title>Bought a beamer</title>
			<link>http://forum.classicamiga.com/forum/showthread.php/5030-Bought-a-beamer?goto=newpost</link>
			<pubDate>Mon, 14 May 2012 15:54:44 GMT</pubDate>
			<description>After reviewing for almost 2 weeks beamers online, I finally decided to buy one, as I already wanted to do this longer time ago.  
 
3D beamers are...</description>
			<content:encoded><![CDATA[<div>After reviewing for almost 2 weeks beamers online, I finally decided to buy one, as I already wanted to do this longer time ago. <br />
<br />
3D beamers are now on the market since some time, and the latest generation is very good, so I had a bit problems deciding which one to get. <br />
<br />
I checked all the latest beamers from Panasonic, Sony, JVC, Epson, BenQ and Mitsubishi, where the Panasonic, Sony and the JVC made it in my last top 3. <br />
<br />
I decided in the end to get the Panasonic, as it got almost everywhere great reviews. There was only one guy, here from Luxembourg, who has a high end Hifi shop who didn't like the Panasonic so much. So I called him, and he invited me to go to his place, where he could demonstrate me different beamers. <br />
<br />
So last Friday I went there together with my girlfriend, and he made us a demonstration during 2 hours. <br />
<br />
I now bought the JVC DLA-X30, because when I saw it running, it was just overwhelming :o Everything was truly perfect in my eyes. 2D, 3D, BluRay, games or even only DVD, everything looked just great. He even showed my an old, badly recorded DVD, which was still showing fine, not worse than some .avi files look on my actual plasma TV. <br />
<br />
He showed my WipeOut HD 3D, and after 1 minute, I already felt dizzy, that was really amazing, but I guess that after 10 minutes of playing, you eventually will puke :lol: Gran Turismo also looked good, although feels less puky. He told me that still at the moment 3D games don't look very good yet, they are fine, but nothing groundbreaking. He said that the only real good one is Killzone 3. He also told me that once you played f.ex. Call of Duty or FIFA on a big screen, you never will want to return to normal sized screens again. <br />
<br />
He showed my Avatar in 3D, and that was fantastic, but he mentioned that Avatar is at the moment one of the best 3D movies out. He then showed me something less good, but in my opinion, it was still great. He pointed me some minor ghosting in one scene, but I didn't even notice or see it. <br />
<br />
2D is absolutely stunning, the JVC has by far the best luminosity, and you can clearly see that in dark scenes. The beamer ran the whole time in eco mode, but it was light enough to watch everything he showed me, absolutely perfect. When playing 3D material, the beamer of course switches to normal, because you lose almost 50% of the light because of using the shutter glasses. And it was still running very silent, louder than in eco mode, but still no PS3. <br />
<br />
The big disadvantage of the Sony was that you have to put the 3D emitter in front of your projection screen, which forces you to pull another cable from the beamer through your room. Panasonic has that built in, which is obviously the best, and the JVC also has an external emitter, but you can just put it on top of the beamer. <br />
<br />
The JVC has also a fixed iris (aperture), which gives you the same amount of black in the middle than at the edges of the screen, whereas Sony and Panasonic use dynamic iris, which first of all makes some noise when opening or closing, and the colors or black f.ex. fade towards the edge of the screen. <br />
<br />
And the JVC is also the only one who uses an automatic lens shift, Sony has wheels on the beamer, and Panasonic has a stick, which, according to EVERY review I read, is really bad. <br />
<br />
All of these beamers are in the same price category, between 2500&#8364; and 3000&#8364;. That made it even more difficult to chose. I will get the JVC from the guy for 2500&#8364;, plus he will give me 2 3D glasses, which are around 100&#8364; each. He will also come to my place to calibrate it, once it is installed, as it's already good in the default setting out of the box, but he explained me that with proper calibration you can get even better results. <br />
<br />
As projection screen, I bought a motorized 16:9 Ultraluxx with a dimension of 240x135cm, which is around 110 inch, with a gain factor of 1.3 and it is also tensioned on the sides, which prevents waves in the canvas, which is not always the case with non-tensioned screens. The screen was 850&#8364;. <br />
<br />
I will get the beamer on Friday, I have the screen already, and will start with the first preparations coming Monday. I cannot set it up yet, as I am also redoing the ceiling in my living room, where the beamer will be installed. Also the ceiling in the whole hallway will be redone. The wood I ordered will only get delivered on the 1st of June, so that coming week, 4th of June, I will install everything, quite big project.<br />
<br />
Here are some reviews of the beamer:<br />
<br />
<a href="http://www.trustedreviews.com/jvc-dla-x30b_Projector_review" target="_blank">http://www.trustedreviews.com/jvc-dl...ojector_review</a><br />
<br />
<a href="http://www.projectorcentral.com/jvc_x30_3d_home_theater_projector_review.htm" target="_blank">http://www.projectorcentral.com/jvc_...tor_review.htm</a><br />
<br />
<a href="http://www.avclubhouse.com/blog/2011/12/19/jvc-dla-x30-review.html" target="_blank">http://www.avclubhouse.com/blog/2011...30-review.html</a><br />
<br />
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			<i><b>Verdict</b> (from one of the reviews)<br />
<br />
Well, whaddya know: with the X30 JVC has yet again set the bar for projection quality in the Ģ3,000 projector class. It might almost be boring if the projector wasn&#8217;t so darn brilliant.<br />
<br />
The X30 is overall a bigger step forward from the X3 then we&#8217;d expected, which means pretty much by default that it&#8217;s the finest projector in its class. </i>
			
		<hr />
	</div>
</div>  ;)</div>

 ]]></content:encoded>
			<category domain="http://forum.classicamiga.com/forum/forumdisplay.php/44-TV-Movies-Music-and-Sport">TV, Movies, Music and Sport</category>
			<dc:creator>Demon Cleaner</dc:creator>
			<guid isPermaLink="true">http://forum.classicamiga.com/forum/showthread.php/5030-Bought-a-beamer</guid>
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			<title>Disassembled - A Marvel Fan Animation</title>
			<link>http://forum.classicamiga.com/forum/showthread.php/5028-Disassembled-A-Marvel-Fan-Animation?goto=newpost</link>
			<pubDate>Fri, 11 May 2012 04:04:42 GMT</pubDate>
			<description>This is quite funny and well done :) 
 
http://www.youtube.com/watch?v=bJVCaxGTbTU</description>
			<content:encoded><![CDATA[<div>This is quite funny and well done :)<br />
<br />
<a href="http://www.youtube.com/watch?v=bJVCaxGTbTU" target="_blank">http://www.youtube.com/watch?v=bJVCaxGTbTU</a></div>

 ]]></content:encoded>
			<category domain="http://forum.classicamiga.com/forum/forumdisplay.php/86-Humour">Humour</category>
			<dc:creator>Demon Cleaner</dc:creator>
			<guid isPermaLink="true">http://forum.classicamiga.com/forum/showthread.php/5028-Disassembled-A-Marvel-Fan-Animation</guid>
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			<title>WinUAE 2.4.1 Final</title>
			<link>http://forum.classicamiga.com/forum/showthread.php/5027-WinUAE-2.4.1-Final?goto=newpost</link>
			<pubDate>Thu, 10 May 2012 05:04:56 GMT</pubDate>
			<description><![CDATA[Final version of WinUAE 2.4.1 has been released: 
 
 
---Quote--- 
"Traditional" x.x.0 bug fix update and some improvements. 
 
2.4.0 bugs fixed: 
...]]></description>
			<content:encoded><![CDATA[<div>Final version of WinUAE 2.4.1 has been released:<br />
<br />
<div class="bbcode_container">
	<div class="bbcode_description">Quote:</div>
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		<hr />
		
			<i>&quot;Traditional&quot; x.x.0 bug fix update and some improvements.<br />
<br />
2.4.0 bugs fixed:<br />
<br />
- CDFS problems fixed. (crashes, wrong case if RockRidge or Joliet, truncated file comments)<br />
- Fake 60Hz didnīt work.<br />
- Software filter major slowdown in higher resolutions.<br />
- D3D overlay mask scaling artifacts in some resolutions.<br />
- D3D &quot;CRT&quot; filters had bad geometry.<br />
- Automatic resize resized continuously in interlaced modes.<br />
- Some USB joysticks had multiple buttons with same name and dpad diagonal movement didnīt work.<br />
- Keyboard reset warning emulation didnīt work.<br />
- Legacy VSync works correctly again.<br />
- Bsdsocket emulation gethostbyname(&quot;ip.address&quot;) random crash.<br />
<br />
Other bugs fixed:<br />
<br />
- Automatic scale/center/resize didnīt work in ECS SuperPlus screen mode.<br />
- OCS/ECS max hires overscan didnīt show first 4 pixels. (ECS SuperPlus)<br />
- 68020 cycle-exact mode statefile reliability improved. (Random &quot;CPU trace&quot; errors)<br />
- 0.5M Chip RAM was detected as 1M in JIT mode.<br />
- Mouse cursor jumping to top/left corner in some virtual machines when mouse button was clicked.<br />
<br />
New features and updates:<br />
<br />
- Fastest possible CPU mode (including JIT) throttle option (-10% to -90%)<br />
- Approximate CPU mode speed adjustment (-90% to +500%). Replaces old CPU/Chipset adjustment.<br />
- Fastest possible CPU mode timing improved.<br />
- Low latency vsync stability improved.<br />
- Internal display buffering system rewritten, PAL/NTSC vertical centering, even better screen<br />
positioning in programmed modes.<br />
- Fullscreen (TV)/(Max) filter mode programmed mode and PAL/NTSC switching support.<br />
- Custom Input Event autofire support.<br />
- Switch to another monitor if multiple monitors with different resolutions and current RTG resolution<br />
is not supported by current monitor.<br />
- CDFS statefile support implemented.<br />
- Sound sync improved.<br />
- Debugger basic math operator support (+-/*).<br />
- Autoscaling improved (CD32 boot screen). </i>
			
		<hr />
	</div>
</div> </div>

 ]]></content:encoded>
			<category domain="http://forum.classicamiga.com/forum/forumdisplay.php/94-WinUAE">WinUAE</category>
			<dc:creator>Demon Cleaner</dc:creator>
			<guid isPermaLink="true">http://forum.classicamiga.com/forum/showthread.php/5027-WinUAE-2.4.1-Final</guid>
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			<title>A500 RGB-SCART Cable - Colour Problems</title>
			<link>http://forum.classicamiga.com/forum/showthread.php/5026-A500-RGB-SCART-Cable-Colour-Problems?goto=newpost</link>
			<pubDate>Thu, 03 May 2012 12:25:44 GMT</pubDate>
			<description><![CDATA[Hi guys, i've received today one gold rgb-scart cable for my A500 bought it from ebay.uk, but it seem that i have a problem with the colour on my...]]></description>
			<content:encoded><![CDATA[<div>Hi guys, i've received today one gold rgb-scart cable for my A500 bought it from ebay.uk, but it seem that i have a problem with the colour on my living room lcd. When i'm turning my A500, on the main screen with the hand grabbing the floppy disk, the white colour is changed by the violet, and on the games is the same thing. Can anyone help me with this subject. Cheers</div>

 ]]></content:encoded>
			<category domain="http://forum.classicamiga.com/forum/forumdisplay.php/8-General-Amiga-Chat">General Amiga Chat</category>
			<dc:creator>j_sntos</dc:creator>
			<guid isPermaLink="true">http://forum.classicamiga.com/forum/showthread.php/5026-A500-RGB-SCART-Cable-Colour-Problems</guid>
		</item>
		<item>
			<title><![CDATA[A simple 2D platform game called 'Ball' or 'Bounce'??]]></title>
			<link>http://forum.classicamiga.com/forum/showthread.php/5025-A-simple-2D-platform-game-called-Ball-or-Bounce?goto=newpost</link>
			<pubDate>Sun, 29 Apr 2012 23:09:17 GMT</pubDate>
			<description>Trying to recall a really simple game played on a computer, possibly an Amiga, possibly an Acorn Archimedes - it was a 2D side scrolling platformer...</description>
			<content:encoded><![CDATA[<div>Trying to recall a really simple game played on a computer, possibly an Amiga, possibly an Acorn Archimedes - it was a 2D side scrolling platformer where you controlled a ball and had to bounce left or right to avoid spikes and such...there may have also been bottles in there for some reason too??!<br />
<br />
IT may well have been an unpublished demo or something, I just vividly remember playing it at the school where my Dad taught.... It wasn't one of the forward-scrolling ball games (like Bounder or Trailblazer...)<br />
<br />
Any ideas anyone??!</div>

 ]]></content:encoded>
			<category domain="http://forum.classicamiga.com/forum/forumdisplay.php/61-Looking-for-a-game-name">Looking for a game name?</category>
			<dc:creator>peanutismint</dc:creator>
			<guid isPermaLink="true">http://forum.classicamiga.com/forum/showthread.php/5025-A-simple-2D-platform-game-called-Ball-or-Bounce</guid>
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		<item>
			<title><![CDATA[Article: Cloanto Releases Amiga Forever and C64 Forever 2012 "R2"]]></title>
			<link>http://forum.classicamiga.com/forum/showthread.php/5024-Article-Cloanto-Releases-Amiga-Forever-and-C64-Forever-2012-quot-R2-quot?goto=newpost</link>
			<pubDate>Sun, 29 Apr 2012 02:10:14 GMT</pubDate>
			<description>You can view the page at http://forum.classicamiga.com/content.php/123-Cloanto-Releases-Amiga-Forever-and-C64-Forever-2012-R2</description>
			<content:encoded><![CDATA[<div>You can view the page at <a href="http://forum.classicamiga.com/content.php/123-Cloanto-Releases-Amiga-Forever-and-C64-Forever-2012-R2" target="_blank">http://forum.classicamiga.com/conten...orever-2012-R2</a></div>

 ]]></content:encoded>
			<category domain="http://forum.classicamiga.com/forum/forumdisplay.php/114-Members-Comments">Members Comments</category>
			<dc:creator>Harrison</dc:creator>
			<guid isPermaLink="true">http://forum.classicamiga.com/forum/showthread.php/5024-Article-Cloanto-Releases-Amiga-Forever-and-C64-Forever-2012-quot-R2-quot</guid>
		</item>
		<item>
			<title><![CDATA[Cloanto Releases Amiga Forever and C64 Forever 2012 "R2"]]></title>
			<link>http://forum.classicamiga.com/forum/showthread.php/5023-Cloanto-Releases-Amiga-Forever-and-C64-Forever-2012-quot-R2-quot?goto=newpost</link>
			<pubDate>Sun, 29 Apr 2012 02:07:37 GMT</pubDate>
			<description><![CDATA[*Cloanto Releases Amiga Forever and C64 Forever 2012 "R2"* 
    
  April 27, 2012 - Cloanto released today the long-awaited "R2" updates of its Amiga...]]></description>
			<content:encoded><![CDATA[<div><b>Cloanto Releases Amiga Forever and C64 Forever 2012 &quot;R2&quot;</b><br />
   <br />
  April 27, 2012 - Cloanto released today the long-awaited &quot;R2&quot; updates of its Amiga Forever 2012 (<a href="http://www.amigaforever.com" target="_blank">http://www.amigaforever.com</a>) and C64 Forever 2012 (<a href="http://www.c64forever.com" target="_blank">http://www.c64forever.com</a>) preservation, emulation and support packages for Windows.<br />
   <br />
  The new &quot;R2&quot; versions include hundreds of refinements that took more than eight months to develop, also taking into account user feedback received since the initial 2012 release last August. The new versions feature social and sharing functionality, improved content authoring, pervasive Unicode support and faster loading times.<br />
   <br />
  On the social side, the software allows for manual posts and automatic status updates on Facebook, Twitter, Skype and Messenger. Facebook and Twitter further support screenshot sharing. The &quot;now playing&quot; functionality for Facebook uses the latest Open Graph features to aggregate posts without &quot;spamming&quot; a user's wall. Amiga Forever and C64 Forever were among the very first Facebook clients for Windows approved to use the latest Open Graph and Timeline functionality.<br />
   <br />
  RP9 files can now not only be played back, but also be edited directly from the Windows desktop. This brings more freedom to organize and access content without going through the player interface, and new possibilities like comparing configurations side by side.<br />
   <br />
  New Amiga platform features for content curators include better support for floppy and hard disk images, with media editor options to quickly embed blank disks and system disks into an RP9 package. Features include recognition of RDB disk images and automatic conversion of ADZ, DMS and HDZ images to the more popular and faster ADF and HDF formats (while the RP9 layer takes care of compression).<br />
   <br />
  C64-specific improvements include better keyboard translation, mouse support and the addition of GEOS, the amazing graphical 8-bit desktop suite, to the list of preconfigured systems. Special thanks to Brian Dougherty and his team for this contribution.<br />
   <br />
  By including officially licensed system ROM and OS content, Amiga Forever 2012 and C64 Forever 2012 embody a form of continuity with the original machines sold by Commodore, whose founder Jack Tramiel passed away earlier this month. As it has been doing since 1997, Cloanto keeps working full time on its RetroPlatform family of preservation software, also thanks to its generous supporters and contributor friends. Because of their ease of use, packages like Amiga Forever and C64 Forever have the potential to go beyond preservation and access continuity, by providing inspiration and a well-documented learning environment for future generations.<br />
   <br />
  Amiga Forever is available now in three editions:<br />
   <br />
  - Value Edition (downloadable installer for Windows systems)<br />
  - Plus Edition (downloadable ISO image with additional Windows and platform-neutral content)<br />
  - Premium Edition (physical Plus Edition content plus additional videos on 3 DVDs)<br />
   <br />
  C64 Forever is available now in three editions:<br />
   <br />
  - Free Express Edition (feature-limited version)<br />
  - Downloadable Plus Edition (downloadable installer plus CD ISO image)<br />
  - Boxed Plus Edition (downloadable Plus Edition content plus boxed CD)<br />
   <br />
  Thanks to a new logistics platform and partners, since December 2011 physical packages ordered from amigaforever.com and c64forever.com have been shipping in almost real time from either California or Germany. This has resulted in reduced delivery times and increased customer satisfaction.<br />
   <br />
  Amiga Forever and C64 Forever passed official Windows 7 logo tests on both x86 and x64 systems, and have also shown to run well on pre-release versions of Windows 8.<br />
   <br />
  Prices for both Amiga Forever and C64 Forever start from $9.95 (special upgrade offers). The &quot;R2&quot; updates are free for existing 2012 version customers (select Check for Updates from the Help menu).<br />
   <br />
   <br />
  For more information:<br />
   <br />
  Announcement with Graphics and Links<br />
  <a href="http://www.amigaforever.com/news-events/af-2012-r2/" target="_blank">http://www.amigaforever.com/news-events/af-2012-r2/</a></div>

 ]]></content:encoded>
			<category domain="http://forum.classicamiga.com/forum/forumdisplay.php/29-Amiga-Emulators">Amiga Emulators</category>
			<dc:creator>Harrison</dc:creator>
			<guid isPermaLink="true">http://forum.classicamiga.com/forum/showthread.php/5023-Cloanto-Releases-Amiga-Forever-and-C64-Forever-2012-quot-R2-quot</guid>
		</item>
		<item>
			<title>Wanted - amiga 500</title>
			<link>http://forum.classicamiga.com/forum/showthread.php/5022-Wanted-amiga-500?goto=newpost</link>
			<pubDate>Sat, 28 Apr 2012 19:49:21 GMT</pubDate>
			<description><![CDATA[Hi there guys, i'm looking for a good condition (without yellowing) Amiga 500 system only (without any cables, mouse or acessories). I'm willing to...]]></description>
			<content:encoded><![CDATA[<div>Hi there guys, i'm looking for a good condition (without yellowing) Amiga 500 system only (without any cables, mouse or acessories). I'm willing to spend less than 50 euros with shipping costs included to Portugal. <br />
<br />
Looking for any offers. Thanks</div>

 ]]></content:encoded>
			<category domain="http://forum.classicamiga.com/forum/forumdisplay.php/56-Buying-and-Selling">Buying and Selling</category>
			<dc:creator>j_sntos</dc:creator>
			<guid isPermaLink="true">http://forum.classicamiga.com/forum/showthread.php/5022-Wanted-amiga-500</guid>
		</item>
		<item>
			<title>Everdrive</title>
			<link>http://forum.classicamiga.com/forum/showthread.php/5021-Everdrive?goto=newpost</link>
			<pubDate>Sat, 28 Apr 2012 11:50:33 GMT</pubDate>
			<description>I finally got hold of: 
 
Super Everdrive - Nintendo SNES 
Everdrive 64 - Nintendo 64 
 
The developers site is at http://krikzz.com/ 
 
He makes...</description>
			<content:encoded><![CDATA[<div>I finally got hold of:<br />
<br />
Super Everdrive - Nintendo SNES<br />
Everdrive 64 - Nintendo 64<br />
<br />
The developers site is at <a href="http://krikzz.com/" target="_blank">http://krikzz.com/</a><br />
<br />
He makes them himself and they are great quality and work really well.   We just had a group buy over at Amibay to reduce the cost per unit direct from the developer.   It was a great success and the organiser of the group buy is thinking of doing another on this September if any of you are interested.<br />
<br />
If you don't know what the Everdrive devices are, they are PCBs that fit standard cartridge shells for each console they are designed for, and they have an SD card slot on the top.   You plug them into your console like a normal game cartridge.   You copy the game roms onto an SD card and slot it into the Everdrive.    Then you just switch the console on, the Everdrive boots up and its menu appears, allowing you to navigate the SD card, pick a game, load it into the Everdrives flash memory, and then the game boots.<br />
<br />
Really fast loading and both the SNES and N64 Everdrives I have work really nicely.<br />
<br />
The Everdrive's have some nice features.  <br />
<br />
The SNES one allows game saving to the Everdrive, and you can then copy the game saves from the cards memory into a save game file on the SD card.   It has has a customised CIC code allowing multiregion gaming.  A DSP chip from a real game card can also be added at a later date to the PCB to offer support for games that use one.   There are about 15 games that need one to run, so I'm not bothered about that as I own the originals of most of the good ones. <br />
<br />
The N64 one needs a real CIC chip fitted (which the maker can do when you buy).  You need the right chip for US and PAL regions, then the card works perfectly with your region's N64.   It runs any region game perfectly, as does the SNES version.   I've quickly tried some US and JAP games, as well as PAL, and all worked so far.   I've read some games don't work but I think it is only a few.   It can also load NES games via an emulator.  I've not tried this yet, but take a look on the video on the site, as it shows it in action.<br />
<br />
I will write more about these later.<br />
<br />
The developer is also working on a new version for the Megadrive.   The existing MD Everdrive works well, but the new one is even better.   I've never owned a real Megadrive (just emulated), so when we have the next group buy it is tempting to get one.<br />
<br />
A very in depth look at the N64 version can be found at <a href="http://gbatemp.net/topic/316539-everdrive-64-review/" target="_blank">http://gbatemp.net/topic/316539-everdrive-64-review/</a><br />
<br />
And for game saving, the N64 version looks like it can save all types of game saves to the SD card, other than controller pak game saves, but then you just use a real game save pak as normal.   Very nice.</div>

 ]]></content:encoded>
			<category domain="http://forum.classicamiga.com/forum/forumdisplay.php/115-Console-Gaming">Console Gaming</category>
			<dc:creator>Harrison</dc:creator>
			<guid isPermaLink="true">http://forum.classicamiga.com/forum/showthread.php/5021-Everdrive</guid>
		</item>
		<item>
			<title>Amiga PD Game Tanx</title>
			<link>http://forum.classicamiga.com/forum/showthread.php/5020-Amiga-PD-Game-Tanx?goto=newpost</link>
			<pubDate>Thu, 26 Apr 2012 10:00:31 GMT</pubDate>
			<description><![CDATA[Just been playing the old Amiga Tanx game, vaguely remember that you could play against computer but can't remember how to do this, did u have to...]]></description>
			<content:encoded><![CDATA[<div>Just been playing the old Amiga Tanx game, vaguely remember that you could play against computer but can't remember how to do this, did u have to change player 2 name to COM or AMI.. ?<br />
<br />
Please help</div>

 ]]></content:encoded>
			<category domain="http://forum.classicamiga.com/forum/forumdisplay.php/6-Games">Games</category>
			<dc:creator>cloughie68</dc:creator>
			<guid isPermaLink="true">http://forum.classicamiga.com/forum/showthread.php/5020-Amiga-PD-Game-Tanx</guid>
		</item>
		<item>
			<title>UAE Wii v9</title>
			<link>http://forum.classicamiga.com/forum/showthread.php/5019-UAE-Wii-v9?goto=newpost</link>
			<pubDate>Mon, 23 Apr 2012 18:00:14 GMT</pubDate>
			<description>Version 9 of UAE Wii released: 
 
 
---Quote--- 
- Added dms and zip support 
- Added drive sound 
- (build) Compiled against libogc 1.8.9 
---End...</description>
			<content:encoded><![CDATA[<div>Version 9 of UAE Wii released:<br />
<br />
<div class="bbcode_container">
	<div class="bbcode_description">Quote:</div>
	<div class="bbcode_quote printable">
		<hr />
		
			<i>- Added dms and zip support<br />
- Added drive sound<br />
- (build) Compiled against libogc 1.8.9 </i>
			
		<hr />
	</div>
</div> </div>

 ]]></content:encoded>
			<category domain="http://forum.classicamiga.com/forum/forumdisplay.php/29-Amiga-Emulators">Amiga Emulators</category>
			<dc:creator>Demon Cleaner</dc:creator>
			<guid isPermaLink="true">http://forum.classicamiga.com/forum/showthread.php/5019-UAE-Wii-v9</guid>
		</item>
	</channel>
</rss>

