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Thunderhawk
6th June 2009, 12:55
Monkey Island fan vote

I am a fan of Monkey Island games i have beenn from when they were first released
Monkey Island 2 LeChucks Revenge is my favourite.

What is your favourite Monkey Island game.

Demon Cleaner
6th June 2009, 16:34
Same for me.

Harrison
7th June 2009, 12:15
Same for me. The first game was brilliant, but the second surpassed that and was even better. All that have followed have really just been following in its shadow and not really quite matching it in terms of story, humour or fun.

Puni/Void
8th June 2009, 15:27
I found this question rather difficult to answer, but I'll do my best.

First of all, I could vote for The Secret of Monkey Island because of the great memories I have from playing that game. It was the first one I tried in the series.

Another contender is LeChuck's Revenge. I remember buying it from a local software dealer. Played it non-stop for quite a while. Great graphics, atmosphere, humour and puzzles.

Then it's The Curse of Monkey Island. I was a bit sceptical to this one, due to it being so different from its predecessors. However, after giving it a go, I was hooked once again. ;) Still, this game isn't, in my opinion, as good as the other two.

Number 4 in the series was a HUGE disappointment. :(

So, I guess I'll end up with voting for LeChuck's Revenge myself.

Now I'm looking forward to The Secret of Monkey Island SE - looks very promising.

Demon Cleaner
8th June 2009, 19:12
And not to forget that Curse of Monkey Island features Murray, bwuahaha.

Shoonay
15th June 2009, 11:01
Hard to say... the first one is INCREDIBLE, and the 2nd one is even better ;)
It is a bit of a let down imho with the controversive ending, but I chosed that one as my favorite.
The 3rd one is really great too, but you know, too cartoony.
Couldn't even try the 4th one, it's... too different! :(

Bloodwych
15th June 2009, 11:03
First and second about the same. But I'll go with the first, because, er, it came first!

Sharingan
19th June 2009, 22:35
The first two are both bloody brilliant, but I voted 1 anyway, because ... er ... it has less disks to swap. Right.

Thunderhawk
22nd June 2009, 17:14
thanks everyone, Monkey Island 2 LeChucks Revenge was my favorite because it plays on your mind and gives you nightmares, especially when you take Wally’s monicle you can stand for hours and watch him talk to himself and it makes you feel guilty, Monkey Island 2 LeChucks Revenge is so atmospheric you feel like your actually there the attention to detail is fantastic, in woodtick you can go the bloody lip and watch the sea life passing the windows , I also like the green water under the bridge in woodtick

I’m looking forward to the xbox 360 arcade version of the Secret Of Monkey Island, too because it includes the original and the new version with voice acting, there also going to be releasing Monkey Island 2 LeChucks Revenge the original version and the new version on xbox 360 arcade and the other 2 games in the series.

I will be getting them regardless of already having them and playing them since they were original released

Murray, also appears in Monkey Island 4 Escape From Monkey Island, I think its a good game but not as good as the first two.

I like Secret Of Monkey Island Monkey Island 2 LeChucks Revenge is my favorite, The Curse of Monkey Island is good but without Ron Gilbert the story didn’t get continued as good as it could have been, I really liked Escape from Monkey Island.

J T
13th August 2009, 14:43
I didn't play MI2 until it had been out a long long time (in fact, I bought it on a CD-ROM budget release, with MI on the same disc, on the virgin 'white label' range).

It seemed to me that MI2 had a more maudlin and sad atmosphere to it. I think I probably enjoyed the original monkey island the most.

I've played the remake (Monkey Island special edition) on the 360 and it is very well done indeed, although I think i preferred the more realisitic character-look to the new cartoon style, some of the faces (Gov Marley) look a bit too goofy. The ability to switch back to classic mode on the fly is super neat; but I did find myself switching to calssic mode and back repeatedly rather often so I could have a look at every location in the style I remembered.

J T
12th October 2010, 11:16
Anyone played Tales?

I found it started slowly, and a bit annoyingly, but by the end of the episodes i was thoroughly enjoying it. Well worth checking out.

Phantom
18th November 2010, 16:51
As I didn't have a peecee back in the DOS days (only Amiga, so I've played only the first two Monkey Island's), I have to say that I liked most the first one. Not that the second is bad, but the first one I've finished it twice (one in Amiga and one under PSP via ScummVM). :)

burns flipper
19th January 2011, 12:04
I played Tales, that was good. Was a bit tricky inside the manatee. Liked the ending, very clever.

Harrison
19th January 2011, 16:09
I've still not tried Tales yet. How would you rate it compared to the other 4? Where would you place it in an order from best to worst out of the 5?

burns flipper
20th January 2011, 13:11
Hmmmmmm...that's a tricky one...

I'd say:
2...3...1...5...4

But it's very close. 2/3/1 are pretty much as good as each other. 3 had great graphics and voice acting, 1 & 2 are classics, 5 was good but not entirely sure it captured the same...what's the word...like the same atmosphere as the first 3. Like #1 was wandering around a dark island at night for the main part, and you really got the sense of the sea breeze and the town lanterns and wandering through the forest at night. And 2 had a 'populated' feel about it, like on all the islands you visit there's actual people milling around you can talk to, like the whole place is a living area and there's always something to do or take part in with other people like diving for treasure or spitting contests.

5 was set on a few islands, in a giant manatee and in the afterlife, there wasn't anywhere really memorable like the Governor's Mansion or the Giant Monkey Head or the hotel in MI3...you know, memorable defined places. It was good, if I was to choose one MI game to play once more I'd choose 1, 2 or 3.


We don't talk about number 4.

Harrison
20th January 2011, 13:26
That was a nice compact evaluation of the series... the progression of the game mechanics is definitely something that evolved alongside other games of their time. For me the original MI was the ground breaking classic that the others all build on, so even though 2 was a more rounded and overall better game, I still personally think of MI1 as the best.

An interesting point you made about 2 and its populated feel due to a working population moving around and constantly doing things is something often forgotten. That ideas was first pioneered in The Lure of the Temptress (still one of my favourite adventures), using its Virtual Theatre system, where characters would go about their daily lives, have conversations with each other and performing tasks without the player's involvement. We see a working virtual world in a lot of games these days, but it all started on the Amiga back in the 90's. :)

Regarding 4. I never did get far in that game. Played it once for about an hour and didn't like it, so gave up. It's the only one I've not completed. Will definitely give 5 a go when I get time.

burns flipper
20th January 2011, 14:49
The system wasn't advanced like in Lure - the characters in MI2 were stationary, but there were quite a few of them and they always seemed to be sat there doing something, like the librarian or Wally the Cartographer or the shopkeeper lady.

In Lure, the characters actually had their own lives, and you could follow them around to see what they get up to. They would go and chat to other characters, and one puzzle involved you waiting for the locksmith to go do his daily rounds so you could nip into his house to steal something. I seem to remember sitting in the blacksmiths shop, and people popping in and chatting - very good way to get lots of gossip, some of which related to the people in the game and helped draw you in more, also they would give clues near the end abuot the people missing in the caverns. Lure was an excellent game!

Harrison
20th January 2011, 16:42
There were also some time sensitive puzzle in Lure too. One I remember is needing to meet someone outside of a shop, but they only went there at about 5pm, so you have to wait for them. It definitely was a revolutionary idea and game design.

My favourite game that uses time amazingly is Zelda - Majora's Mask. I still remember starting to play that, the 72 hour time limit ending and thinking I'd lost the game, and discovering time was looping so you could continue though the same time period, experimenting and doing different things each time. Amazing game design to utilise a limited size world for so much content. Something Nintendo game designers have always been one of the best at.