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View Full Version : WinUAE 1.5.3 WIP #1 (26.10.2008)



Demon Cleaner
29th October 2008, 07:12
Preview for the next WinUAE final release, estimated 1-2 weeks.


Major 1.5.x bug fixes:

- Huge memory leak when switching between RTG and native modes.
- Disk write didn't work with some games.
- Configuration cache missing files in subdirectories.
- Random freeze when switching fullscreen modes that are smaller
than desktop resolution.
- Second and third mouse/firebutton handling fix (Aladdin, BC.Kid
and more)

Other bugs fixed:

- "Always on top", "No taskbar button" and fullscreen color depth
change works on the fly.
- OpenGL fullscreen fixed.
- Parallel/Serial/MIDI select menus and Input-panel bottom options
didn't work correctly.

New features:

- Basic file association settings added to GUI (.uae, .adf etc..)
- RTG vertical blank wait uses interrupt, no more busy waiting.
- Undocumented OCS "scanline" feature emulated (Ode to Ramon I and II)
- Midline resolution change improvements (still not perfect,
Disposable Hero, Innovation Part 2)
- Only accept OpenAL 6.14.357.22 or newer (old versions can cause
crashes during device enumeration)
- Improved emulation of reads from write-only custom registers
(S.E.X. / Fantasys)