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Demon Cleaner
28th October 2008, 05:52
Interesting read, could this be the beginning of homebrew?


StreetskaterFU is at it again, this time he has managed to fully unpack & decrypted Home Beta 0.86. There are about 9000 unencrypted files, other devs now can take a look at those files which also include java binaries, shader files, lua scripts and more interesting in-game executables. These files can help us better understand PS3 games and the PS3 network structure.

So where are the "exploits"? PS3 games run still in a sandbox and don't have direct access to kernel modules and other high level access but since the introduction of in-game XMB there may be holes which devs can search for and use in-game exploits to break the wall. Those could be in a appearance of RSX attacks or some new holes in the in-game XMB structure.

v85rawdeal
29th October 2008, 13:31
Interesting read, could this be the beginning of homebrew?


StreetskaterFU is at it again, this time he has managed to fully unpack & decrypted Home Beta 0.86. There are about 9000 unencrypted files, other devs now can take a look at those files which also include java binaries, shader files, lua scripts and more interesting in-game executables. These files can help us better understand PS3 games and the PS3 network structure.

So where are the "exploits"? PS3 games run still in a sandbox and don't have direct access to kernel modules and other high level access but since the introduction of in-game XMB there may be holes which devs can search for and use in-game exploits to break the wall. Those could be in a appearance of RSX attacks or some new holes in the in-game XMB structure.

At last, true 'Home'brew!

Harrison
29th October 2008, 13:52
Nice! Finally I might be persuaded to buy a PS3. ;)

Buleste
29th October 2008, 13:54
It'll increase calls for OS4 and MorphOS on PS3.

Harrison
29th October 2008, 14:06
Oh yes! Definitely. Imagine OS4 running on PS3 hardware. Now that truly would be a great next gen Amiga!